Incorrect Gamma Settings - please post your results <3

rootsrat

Volunteer Moderator
Issue logged here: https://issues.frontierstore.net/issue-detail/39850 - please contribute if you can. I attach the images here to demonstrate the issue.

Would be great if you could also comment on this thread:

  • Do you also experience this issue?
  • Is your screen HRD-supported or not?
  • Is it OK for you in Horizons?

(Yes, I know the screens will look different on your screen, but I wanted to demonstrate at which level the image disappears for me on MY monitor, which is a non-HDR, IPS type and calibrated screen).

Thanks for any contributions. The game just looks way off regardless of where I set the slider - it's either too dark or too bright in certain and specific areas, there is no good overall balance due to this bug. I think that's why the game looks OK for some people and way off for the others!

It works perfectly fine in Horizons (and any other application for that matter).



------------------

In the Gamma Settings it tells us to adjust the slider so that the left-most image is barely visible. In Odyssey I have to move the slider to about 85-90% to achieve this. In Horizons this can be achieved with the slider in around 50% mark (and this seems to be correct). With the slider all the way to the right the game is WAY too bright.

In fact, regardless of how the slider is set in Odyssey, the graphics just look way off - time image is either too dark or too bright. This issue does not exist in Horizons.

PLEASE NOTE that users that have HDR-supported screens seem to not experience this issue and it seems to be only for non-HDR screens. (Not fully confirmed).

My screen is non-HDR IPS screen which is calibrated using built-in Windows calibration tool. I don't have this issue in any other application, including ED Horizons.

See screenshots for reference. Both are from Odyssey. One shows the barely visible left-most image and the other shows the Gamma level at which it completely disappears. This really doesn't look right.
 

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Last edited:
Issue logged here: https://issues.frontierstore.net/issue-detail/39850 - please contribute if you can. I attach the images here to demonstrate the issue.

Would be great if you could also comment on this thread:

  • Do you also experience this issue?
  • Is your screen HRD-supported or not?
  • Is it OK for you in Horizons?

(Yes, I know the screens will look different on your screen, but I wanted to demonstrate at which level the image disappears for me on MY monitor, which is a non-HDR, IPS type and calibrated screen).

Thanks for any contributions. The game just looks way off regardless of where I set the slider - it's either too dark or too bright in certain and specific areas, there is no good overall balance due to this bug.

It works perfectly fine in Horizons (and any other application for that matter).



------------------

In the Gamma Settings it tells us to adjust the slider so that the left-most image is barely visible. In Odyssey I have to move the slider to about 85-90% to achieve this. In Horizons this can be achieved with the slider in around 50% mark (and this seems to be correct). With the slider all the way to the right the game is WAY too bright.

In fact, regardless of how the slider is set in Odyssey, the graphics just look way off - time image is either too dark or too bright. This issue does not exist in Horizons.

PLEASE NOTE that users that have HDR-supported screens do not experience this issue and it seems to be only for non-HDR screens. My screen is non-HDR IPS screen which is calibrated using built-in Windows calibration tool. I don't have this issue in any other application, including ED Horizons.

See screenshots for reference. Both are from Odyssey. One shows the barely visible left-most image and the other shows the Gamma level at which it completely disappears. This really doesn't look right.
I don't believe the game supports HDR.

If you enable it would simply look washed out because that's how all content looks when you enable it over a picture that is rendered in SDR. HDR is a non-factor in this game because it doesn't support it.
 

rootsrat

Volunteer Moderator
I don't believe the game supports HDR.

If you enable it would simply look washed out because that's how all content looks when you enable it over a picture that is rendered in SDR. HDR is a non-factor in this game because it doesn't support it.

Potentially. It doesn't change the fact that something is way off and it's not my hardware or my eyes :D
 
Issue logged here: https://issues.frontierstore.net/issue-detail/39850 - please contribute if you can. I attach the images here to demonstrate the issue.

Would be great if you could also comment on this thread:

  • Do you also experience this issue?
  • Is your screen HRD-supported or not?
  • Is it OK for you in Horizons?

(Yes, I know the screens will look different on your screen, but I wanted to demonstrate at which level the image disappears for me on MY monitor, which is a non-HDR, IPS type and calibrated screen).

Thanks for any contributions. The game just looks way off regardless of where I set the slider - it's either too dark or too bright in certain and specific areas, there is no good overall balance due to this bug. I think that's why the game looks OK for some people and way off for the others!

It works perfectly fine in Horizons (and any other application for that matter).



------------------

In the Gamma Settings it tells us to adjust the slider so that the left-most image is barely visible. In Odyssey I have to move the slider to about 85-90% to achieve this. In Horizons this can be achieved with the slider in around 50% mark (and this seems to be correct). With the slider all the way to the right the game is WAY too bright.

In fact, regardless of how the slider is set in Odyssey, the graphics just look way off - time image is either too dark or too bright. This issue does not exist in Horizons.

PLEASE NOTE that users that have HDR-supported screens do not experience this issue and it seems to be only for non-HDR screens. My screen is non-HDR IPS screen which is calibrated using built-in Windows calibration tool. I don't have this issue in any other application, including ED Horizons.

See screenshots for reference. Both are from Odyssey. One shows the barely visible left-most image and the other shows the Gamma level at which it completely disappears. This really doesn't look right.
Can you check if your monitor is 6-bit or 8-bit per color (probably 8-bit since it's IPS) ?
And i think you mess the screenshots. fixed ^^
 
Issue logged here: https://issues.frontierstore.net/issue-detail/39850 - please contribute if you can. I attach the images here to demonstrate the issue.

Would be great if you could also comment on this thread:

  • Do you also experience this issue?
  • Is your screen HRD-supported or not?
  • Is it OK for you in Horizons?

(Yes, I know the screens will look different on your screen, but I wanted to demonstrate at which level the image disappears for me on MY monitor, which is a non-HDR, IPS type and calibrated screen).

Thanks for any contributions. The game just looks way off regardless of where I set the slider - it's either too dark or too bright in certain and specific areas, there is no good overall balance due to this bug. I think that's why the game looks OK for some people and way off for the others!

It works perfectly fine in Horizons (and any other application for that matter).



------------------

In the Gamma Settings it tells us to adjust the slider so that the left-most image is barely visible. In Odyssey I have to move the slider to about 85-90% to achieve this. In Horizons this can be achieved with the slider in around 50% mark (and this seems to be correct). With the slider all the way to the right the game is WAY too bright.

In fact, regardless of how the slider is set in Odyssey, the graphics just look way off - time image is either too dark or too bright. This issue does not exist in Horizons.

PLEASE NOTE that users that have HDR-supported screens seem to not experience this issue and it seems to be only for non-HDR screens. (Not fully confirmed).

My screen is non-HDR IPS screen which is calibrated using built-in Windows calibration tool. I don't have this issue in any other application, including ED Horizons.

See screenshots for reference. Both are from Odyssey. One shows the barely visible left-most image and the other shows the Gamma level at which it completely disappears. This really doesn't look right

Maybe try adjusting the contrast? as in lower it.

I know it's not ideal because it'll have to be switched back and forth between other apps and this one, but it might well identify the precise issue.

Indeed the game should have Contrast, Brightness and Saturation settings as well as Gamma, because as you say all screens are different.
 
Last edited:

rootsrat

Volunteer Moderator
Maybe try adjusting the contrast? as in lower it.

I know it's not ideal because it'll have to be switched back and forth between other apps and this one, but it might well identify the precise issue.
Yeah, that's what I will try to do next using ReShade. (So it won't affect other apps).
 
I don't believe the game supports HDR.

If you enable it would simply look washed out because that's how all content looks when you enable it over a picture that is rendered in SDR. HDR is a non-factor in this game because it doesn't support it.
Well... it seem that some teams implement HDR, some teams implement it but release a SDR output and some use SDR. And a last doesn't precise the color space. So when come the time to mixe up the final picture, i let the result to you're imagination 😅
 

HeatherG

Volunteer Moderator
Gamma Odyssey.jpg

My slider is about 2/3rd of the way up in Odyssey.
In horizons it's all the way to the right on the slider (which I've never changed)
No HDR display capabilities.
 

rootsrat

Volunteer Moderator
I fixed it somewhat with editing my ReShade preset to adjust it for the darkness (I reduced the gamma to about 50%). I will probably need to adjust it further, but it's a good start.

Something is definitely broken in the game engine.

The darker image is vanilla, and the brighter one is with my (edited) ReShade preset.

::EDIT::

(The files did not upload... Thanks, forums! :D )

Ok, posted to Imgur now. Ignore the artefacts, they are not there in the original screens, it's imgur's terrible compression.

BBE7JfG.png


hzO4JtM.jpg


You can see the image is still off, but at least it's better balanced than the broken original...
 
Remember the issue is not just gamma - up or down, light effects don't work as they should and coloring is off - so all this playing with gamma - is not really solving any problem, just merely dealing with the symptom.
 

rootsrat

Volunteer Moderator
Remember the issue is not just gamma - up or down, light effects don't work as they should and coloring is off - so all this playing with gamma - is not really solving any problem, just merely dealing with the symptom.
Yeah, but the more info Frontier has, the better chance to get it fixed :)
 
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