Increase the droprate of crack.

It needs to be higher. Just waiting for someone to say something along the lines of "but I have X amount of it" or "but I got Y amount of it doing bases for an hour the other day" and while statistical anomalies exist it is the hardest mat in the game to get and you are about five times or ten times more likely to get MEF despite it being a tier 5 material.
 
It needs to be higher. Just waiting for someone to say something along the lines of "but I have X amount of it" or "but I got Y amount of it doing bases for an hour the other day" and while statistical anomalies exist it is the hardest mat in the game to get and you are about five times or ten times more likely to get MEF despite it being a tier 5 material.

You know nothing Jon Snow. Go visit a few Med Sec bases with out security perimeter, POI's or just about anything on surface, get it as mission reward, it is rather frequent, you will eventually swim in CIF's,
And yes I have at least 20 and yes Newcomers Forum is over there → , It is often a better idea to ask for help, instead starting to whine, especially when you have not told what you have done yourself.
Have a nice day.
Cheers Cmdr's
 
Wel it cannot be that hard to get I haave 3, and never done a base assault or gone looking for it, the commander has been active for a month. I think I got them as mission rewards. Only just started looking at the materials offered as mission rewards, as only just started to manage my material store.

Simon
 
You know nothing Jon Snow. Go visit a few Med Sec bases with out security perimeter, POI's or just about anything on surface, get it as mission reward, it is rather frequent, you will eventually swim in CIF's,
And yes I have at least 20 and yes Newcomers Forum is over there → , It is often a better idea to ask for help, instead starting to whine, especially when you have not told what you have done yourself.
Have a nice day.
Cheers Cmdr's

You only have twenty? I have 212 right now doing the crack train and before that I have done hundreds using the extended base list for triple plus medium sec which includes most types of bases and I did the entirety of l1m recorded.

I don't really know if I am a beginner when I am triple elite, king and admiral and have 7,4 billion credits and owning every ship in the game with about 80 storage ships for modules. And yes this CIF drop rate is observable by objective statistics from triple plus medium sec listing objectively and subjectively from me doing hundreds of bases and others who have done heavy engineering doing the same.
 
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You only have twenty? I have 212 right now doing the crack train and before that I have done hundreds using the extended base list for triple plus medium sec which includes most types of bases and I did the entirety of l1m recorded.

I don't really know if I am a beginner when I am triple elite, king and admiral and have 7,4 billion credits and owning every ship in the game with about 80 storage ships for modules. And yes this CIF drop rate is observable by objective statistics from triple plus medium sec listing objectively and subjectively from me doing hundreds of bases and others who have done heavy engineering doing the same.

If the exploit (and yes it is just that) is fixed as it will be in 2.3 then yeah I kinda agree, It's rare and not the easiest to get but at least it's reliable from certain places which Is all I personally ask for. I'm not out to win the game in a week.
But clearly right now if you have 212 there's no issue. Part of me hopes Frontier will read this on their official forums and take those 200 away from you at the launch of 2.3 for using exploit, maybe leave you with 50 as a peace offering. But sadly this is Frontier not Blizzard so instead of dealing with it they'll patch it out and continue like nothing has happened.


Normally I'd laugh at the guys trying to measure internet points but to be honest credits mean nothing in the game with the number of exploits over the past 6-8 months. The only thing that hasn't been exploited in a major fashion is exploration tags. They are what I'd invest in as they've never been de-valued.
On that note I'd bet my 60ly Anaconda that you got a fair bit of that bank balance if not most by doing Robigo/Soethis/Draconis or one of the other things that FDev are slowly taking the nerf bat to.


In my opinion CIF is fine, I can go to a place and know I'll leave with 3 pieces, then go a week later for another 3. I know of a good 15 places so every week I could get 45 pieces if I really needed them. What needs a tweak is the Wake scanned stuff for grade 5 FSD. Totally unreliable and no guarantee of getting it. Oh and Maia is crying out for a shipyard too although the outfitting stored module transfer is a god-send.
 
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If the exploit (and yes it is just that) is fixed as it will be in 2.3 then yeah I kinda agree, It's rare and not the easiest to get but at least it's reliable from certain places which Is all I personally ask for. I'm not out to win the game in a week.
But clearly right now if you have 212 there's no issue. Part of me hopes Frontier will read this on their official forums and take those 200 away from you at the launch of 2.3 for using exploit, maybe leave you with 50 as a peace offering. But sadly this is Frontier not Blizzard so instead of dealing with it they'll patch it out and continue like nothing has happened.


Normally I'd laugh at the guys trying to measure internet points but to be honest credits mean nothing in the game with the number of exploits over the past 6-8 months. I'd bet my 60ly Anaconda that you got a fair bit of that if not most by doing Robigo/Soethis/Draconis or one of the other things that FDev are slowly taking the nerf bat to.


In my opinion CIF is fine. What needs a tweak is the Wake scanned stuff for grade 5 FSD. Oh and Maia is crying out for a shipyard too although the outfitting stored module transfer is a god-send.

The only reason the so called "crack train" even works in the first place is the fact that it has infinite tries. The droprates using the satellites and instance abusing is still extremely low and you bet your posterior if you want the really good close to 142% drives that you want for PvP this is the only realistic way to get them.

The thing is that the base scanning thing can yield you at best okay CIF drops if you get really lucky but if you get even mildly unlucky you can go 20-30 bases without getting a single drop of CIF and that wouldn't even be too out of the ordinary.

As for the credits bit yeah it's completely pointless as a metric and while a large portion of the money I have made is using all sorts of exploits I have still done more legitimate pve than the vast majority of the playerbase and besides the only difference between "exploits" and normal grinding is the amount of credits per hour you make since the actual amount of brainpower you use is the same.
 
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The only reason the so called "crack train" even works in the first place is the fact that it has infinite tries. The droprates using the satellites and instance abusing is still extremely low and you bet your posterior if you want the really good close to 142% drives that you want for PvP this is the only realistic way to get them.

The thing is that the base scanning thing can yield you at best okay CIF drops if you get really lucky but if you get even mildly unlucky you can go 20-30 bases without getting a single drop of CIF and that wouldn't even be too out of the ordinary.

As for the credits bit yeah it's completely pointless as a metric and while a large portion of the money I have made is using all sorts of exploits I have still done more legitimate pve than the vast majority of the playerbase and besides the only difference between "exploits" and normal grinding is the amount of credits per hour you make since the actual amount of brainpower you use is the same.

https://forums.frontier.co.uk/showthread.php?p=5105449&viewfull=1#post5105449
I picked 4 randomly near my position. 100% CIF each time I visit. I believe it's not random but set up per base so if you find one that works its good forever, at least until a patch changes it.. If you know where to go it's fine as luck isn't a factor.

I'd also argue 142% drives arn't required for PvP unless you are at such high levels its needed but thats rare. Anything over 130% odd will get you close enough for most fights. Also my question is how many PvP ship are you making? Again if you are at such a high level then 1 will probably do the job as swapping to other ships you are less familiar with isn't viable.
I have 2 and no plans for a 3rd except maybe a Vette turret boat for multicrew but I could just swap over the engineered thrusters for that...

Heh, I made 1bil of my 2.4bil by Exploration, I know the struggle :) The other half comes mostly from community goals and combat as I can't stand trading.
 
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I'm in sore need of MEF. The one's I had I'm sure I got as mission rewards but can't be sure.
All I know is I've never SUCCESSFULLY completed a base assault and find them a chore.
Will have to check signal sources.
Stacking surface scan missions got me 8 CIF out of 60 missions.
So without being able to stack missions the drop rate does need to increase.
 
https://forums.frontier.co.uk/showthread.php?p=5105449&viewfull=1#post5105449
I picked 4 randomly near my position. 100% CIF each time I visit. I believe it's not random but set up per base so if you find one that works its good forever, at least until a patch changes it.. If you know where to go it's fine as luck isn't a factor.

I'd also argue 142% drives arn't required for PvP unless you are at such high levels its needed but thats rare. Anything over 130% odd will get you close enough for most fights. Also my question is how many PvP ship are you making? Again if you are at such a high level then 1 will probably do the job as swapping to other ships you are less familiar with isn't viable.
I have 2 and no plans for a 3rd except maybe a Vette turret boat for multicrew but I could just swap over the engineered thrusters for that...

Heh, I made 1bil of my 2.4bil by Exploration, I know the struggle :) The other half comes mostly from community goals and combat as I can't stand trading.

I plan to make a PvP version of every ship in the game with all of them as min maxed as I can some day. Even if there were a couple of magical bases that always gave CIF it simply wouldn't be enough since the respawn time for bases is two weeks. Also most of the veteran SDC pilots have 142ish drives and as an example Harry Potter has 141.9% multiplier on his class eights and he boosts to 510 m/s in his cutter.

I need hundreds of CIF for good drives for all ships and even if I was aiming for something easier to attain like 135% multiplier even then I would need fifty rolls per drive for consistency and you need similar numbers for a tier 5 charge enhanced.
 
I'm in sore need of MEF. The one's I had I'm sure I got as mission rewards but can't be sure.
All I know is I've never SUCCESSFULLY completed a base assault and find them a chore.
Will have to check signal sources.
Stacking surface scan missions got me 8 CIF out of 60 missions.
So without being able to stack missions the drop rate does need to increase.

Do them in groups with other players and avoid any bases with ships patrolling. Still takes a bit of time but these bases are good:
https://forums.frontier.co.uk/showt...List-and-Guide-for-Modified-Embedded-Firmware

Drop far out, kill defence turrets, kill skimmers. Work out layout and bring up map. Scan all datapoints then evac the area.

Does take a bit of time but with 2 or 3 SRV's you can mop up a base in 15 minutes or so. Back when I was after CIF and MEF I spent my Saturday evening doing bases and the rest of the week doing other things. When alone every base was about 30 minutes + travel time so I got through maybe 5 each Sat afternoon. After 2 weeks I cashed in the 30 and got good enough rolls on what I needed.

I feel for PvP if I properly put my mind to it I could get through 30-40 bases a week or 120 of whatever data I need. Considering you only get the good upgrade once and it's valid forever I think it's ok. It's a one time grind like ranks and as above it's a reliable source. The RNG of stuff like wake scans is what drives me insane, provided I know there is a reward at the end of what i'm doing its fine, but not having a confirmed place to go or direction to head in, thats what I think needs changing.


Either way said my piece here and am going to bow out of the conversation. Don't want to tread over the same ground too many times ;)

I plan to make a PvP version of every ship in the game with all of them as min maxed as I can some day. Even if there were a couple of magical bases that always gave CIF it simply wouldn't be enough since the respawn time for bases is two weeks. Also most of the veteran SDC pilots have 142ish drives and as an example Harry Potter has 141.9% multiplier on his class eights and he boosts to 510 m/s in his cutter.

I need hundreds of CIF for good drives for all ships and even if I was aiming for something easier to attain like 135% multiplier even then I would need fifty rolls per drive for consistency and you need similar numbers for a tier 5 charge enhanced.

Me thinks there is your problem. I'd bet there is nobody in the game that has a combat T7 :D:D:D

Edit: In any case given we can swap drives around you probably only need about 5 thrusters modified right and interchange as required. Class 3 enhanced for the small ships, Class 4 for the FDL and similar, Class 5 for the FAS and similar, Class 7 for the Vette and Class 8 for the Cutter.
Even if you need 100 rolls per engine thats 500 and at 120 a week with the base assault method as above you'll be there in a month. Or in your case with 200 in the bank already you'll be there in 2-3 weeks.


Anyway yeah engineered stuff are supposed to be rare in the lore. I doubt the arguement that you want a combat everything will convince Frontier to up the drop rates. Stick to doing a few ships really well and have the others as above average instead of shooting for the magic number on everything.
 
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Do them in groups with other players and avoid any bases with ships patrolling. Still takes a bit of time but these bases are good:
https://forums.frontier.co.uk/showt...List-and-Guide-for-Modified-Embedded-Firmware

Drop far out, kill defence turrets, kill skimmers. Work out layout and bring up map. Scan all datapoints then evac the area.

Does take a bit of time but with 2 or 3 SRV's you can mop up a base in 15 minutes or so. Back when I was after CIF and MEF I spent my Saturday evening doing bases and the rest of the week doing other things. When alone every base was about 30 minutes + travel time so I got through maybe 5 each Sat afternoon. After 2 weeks I cashed in the 30 and got good enough rolls on what I needed.

I feel for PvP if I properly put my mind to it I could get through 30-40 bases a week or 120 of whatever data I need. Considering you only get the good upgrade once and it's valid forever I think it's ok. It's a one time grind like ranks and as above it's a reliable source. The RNG of stuff like wake scans is what drives me insane, provided I know there is a reward at the end of what i'm doing its fine, but not having a confirmed place to go or direction to head in, thats what I think needs changing.


Either way said my piece here and am going to bow out of the conversation. Don't want to tread over the same ground too many times ;)



Me thinks there is your problem. I'd bet there is nobody in the game that has a combat T7 :D:D:D

Edit: In any case given we can swap drives around you probably only need about 5 thrusters modified right and interchange as required. Class 3 enhanced for the small ships, Class 4 for the FDL and similar, Class 5 for the FAS and similar, Class 7 for the Vette and Class 8 for the Cutter.
Even if you need 100 rolls per engine thats 500 and at 120 a week with the base assault method as above you'll be there in a month. Or in your case with 200 in the bank already you'll be there in 2-3 weeks.


Anyway yeah engineered stuff are supposed to be rare in the lore. I doubt the arguement that you want a combat everything will convince Frontier to up the drop rates. Stick to doing a few ships really well and have the others as above average instead of shooting for the magic number on everything.

The thing is though that the drop rates are so low that even if I was just an average player doing casual engineering going from base to base just getting 20 or 30 crack can take you 8-30 hours of gameplay and with that amount of rolls you can easily get utterly . Even if we completely disregard minmaxers it's still an issue. You need far more than 100 rolls per drive if you want to get maxed out drives, I have already used about 250ish rolls on my class sevens and the best I got was 136 multiplier with -2 mass and that's nowhere near good enough.
 
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We need more Crack In the time its taken me to aquire the mats to upgrade all of my Cutters Core internals
I have collected 4 yes 4 Crack 1 from a mission & 3 from a outpost scan as for the other mats needed for my upgrades i have managed with out any grind to get atleast 20 rolls

I have only seen CIF in the last few days as mission rewards for minning come on i have aprox 35 Exquisite Focus Crystals all from different types of missions & there G5 CIF is only a G3 Mat
 
Yeah the RNG at one end (gathering) or the other (engineer roulette wheel) really needs to removed. Everyone wants that God roll and 1 person might get it in a few hours, others months...
 
Honest questions:

- Why does anybody need 200+ cracked industrial firmware?
- Is it possible to do those medium +++ bases more than once? If so, how?

I usually have a nice supply of cracked industrial firmware for the occasional modding, but I'm in desperate need of modified embedded firmware (I bet the modded consumer firmware is in the game as a cruel joke).


To the OP:
Yes the loot table of materials should be adjusted resulting in higher chances to drop the rare materials and there should be other methods to get those things. Since engineer mods are essentially becoming mandatory, there needs to be a usable method to get that stuff.
Spending 4 h searching for medium +++ bases just to find those with defense perimeters and only 2 usable where I then get 6 cracked ind. and no modified embedded firmware is not really entertaining.
 
All for it, but this...

I have 212 right now doing the crack train and before that I have done hundreds using the extended base list for triple plus medium sec which includes most types of bases and I did the entirety of l1m recorded.

...might not be the best argument to support your point.
 
All for it, but this...



...might not be the best argument to support your point.

None of it actually contradicts anything I am saying. Even with using the crack train getting to two hundred crack takes a gigantic time investment but if you are trying to do CIF with bases even getting thirty in one day can be a huge challenge even if you reserve ten hours to do it. I can get any other material in the game consistently far, far faster and the only one that even remotely rivals CIF in its slowness is exquisites but even that is only because it's a mission only mat that can only be gained one at a time (missions should drop three mats at a time at least like mats out in space or on planets).
 
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