That or some of the guardian-weapons will be rereleased in a weaker but non-restricted version.
With their sky-high power, heat, and WEP requirements, combined with their damage output, Guardian weapons are already weaker.
If we get something for them, I'm hoping for "new technology" that represent a balance pass on everything - improved heat and power management on Guardian weapons, the ability to engineer them or just default them to more comparable damage to engineered kit, adding Guardian-like better normal damage to AX weapons, C1 AX weapons, and C4 versions of at least some Guardian and AX stuff.
With more Thargoid stuff coming very soon, we really need updated combat gear to deal with the threat, and that gear needs to be less specialized.
We're in a kind of weird place right now where on the one hand FD touts their game as "one lone pilot in an uncaring galaxy", and seems to actively go for a "lone anti-hero" feel, but the outfitting game expects us all to own vast fleets of specialized ships. Those two do not mesh well.