Industry must get better at "giving players a choice and a voice"

The main problem with giving people a voice, is they will use it... frequently, and without engaging their brains. Just look at the internet.
 
Good plug for Warframe...but this MTX thing isn't about specific games or lootboxes, it's about EA <insert AAA publisher name here>, the continued use of the season pass/DLC mentality from greedy corporate game publishers....

The recent foot stampy attitudes from Joe public won't change a thing either, corporate greed will out...as it always does. [yesnod]
 
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Reading whole article which is basically PR piece for better Destiny that quote is regarding how to do MT right (which is listening to player's feedback) - which I kinda agree. Also Warframe is free to play, so that's their life line.

I would like to point out you can buy weapons in Warframe for money.

But taken out of context that quote means absolutely nothing.
 
It was as said in the OP, repsonse to the loot box drama and as its in gen gaming a shamless plug for warframe :D

I do agree that maybe listening to people on the internet is never a good thing but there are times when somone will drop a rose in the mounds of bio waste.

But I saw it (and yeah it was a shamless plug for thier game, but the interview was from a dev from X comapany and talking about X game so thier going to plug thier game.) Was the fact you dont need a loot box pay for cash to make a game good, sure you can spend real cash on warframes in game money to then use it to buy frames, guns, pets, gear, pretty much anything, but bar a very few things that I know off you can get near on most of what the game has to offfer whislt playing the game and not spending a penny/cent/...

I let other people spend money on plat, and then sell stuff to them via the market, :)
 
There's a inherent conflict in public companies. You can't serve 2 masters. Either you serve the shareholder or you serve the customer, when the shareholder wins you get Battlefront 2.
 
There's a inherent conflict in public companies. You can't serve 2 masters. Either you serve the shareholder or you serve the customer, when the shareholder wins you get Battlefront 2.

Well, that's one theory. A more radical theory is to produce good games that don't have bad practicies and don't try and milk the customers, and the good word spreads and more people buy the game resulting in higher sales and profits.... but nah, that's just far too radical...
 
There's a inherent conflict in public companies. You can't serve 2 masters. Either you serve the shareholder or you serve the customer, when the shareholder wins you get Battlefront 2.

Nothing wrong with public companies. All business entities serve their masters. It depends on consumer protection culture in country company resides in. Such approach with loot boxes, progress and hidden gambling with real money would be very hard to justify in Europe - it just wouldn't fly here.

Major takeaway for US companies - well, majority of them - that greed is good and welcome and if they can legally take all the money without PR penalty, they will.
 
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You do have a voice, it's incredibly loud, and powerful, it's your wallet.


^^^This.

Believe it or not, the True Masters of a capitalist world are the customers.

Companies can only keep shoving us junk down our throat if we keep opening our mouths wide.

Pre-orders, released buggy unfinished games, mainstream bland copy-pasted games, loot boxes, all of this stuff and much more is our collective fault.
 
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