I'm having serious issues with some aspects of the game, which has been recently highlighted with a search for Arsenic in the Engineers update.
There's just not enough information in-game about what things are, and where they can be found. Arsenic in this specific example is described by the engineer as "Collected from planet surfaces and from asteroids". Thanks for this quality information, as there are only a billion, billion planets in the galaxy
This forces us to resort to the forums, Facebook groups and the wider Internet to find the most basic information, which usually comes in the form of a direct solution to go to planet XYZ, and not the "found on high metal content worlds, or ice planets" that we might expect to encourage exploration and gameplay.
What's more, this having to leave the game to use the Internet is ruining the experience and immersion for me. This surely is what Galnet should be for? Why is this in-game resource not able to have a database of all the stuff found in the game, with information on where we can find it, what it's used for and why we might need to.
Another example, if somebody needs meta-alloys, I cannot point to a single thing in the game that would tell players that they can be found at barnacle sites, what barnacles are, or where they can be found. There's no list of "Barnacles have already been found on these planets, or this type of world". We could then, another update the game needs, be able to use our advanced discovery scanners, or a new planetary scanner, to search from orbit for the approximate location of the element or item we're looking for, so we can go and find it.
Do you want people cheating and getting the full information, or do you want them to go out and find it for themselves? The latter, which would reduce cheating massively, needs some help. Just telling people arsenic or meta-alloys (as an example) can be found on planets is far from helpful.
We badly need Galnet to become a wiki we can turn to, to get enough information to get started. This is doubly-important given that engineers want all manner of rare elements and commodities that we've never seen in the game before, and wouldn't have the first idea where to begin looking for them.
Please fix this!
There's just not enough information in-game about what things are, and where they can be found. Arsenic in this specific example is described by the engineer as "Collected from planet surfaces and from asteroids". Thanks for this quality information, as there are only a billion, billion planets in the galaxy
This forces us to resort to the forums, Facebook groups and the wider Internet to find the most basic information, which usually comes in the form of a direct solution to go to planet XYZ, and not the "found on high metal content worlds, or ice planets" that we might expect to encourage exploration and gameplay.
What's more, this having to leave the game to use the Internet is ruining the experience and immersion for me. This surely is what Galnet should be for? Why is this in-game resource not able to have a database of all the stuff found in the game, with information on where we can find it, what it's used for and why we might need to.
Another example, if somebody needs meta-alloys, I cannot point to a single thing in the game that would tell players that they can be found at barnacle sites, what barnacles are, or where they can be found. There's no list of "Barnacles have already been found on these planets, or this type of world". We could then, another update the game needs, be able to use our advanced discovery scanners, or a new planetary scanner, to search from orbit for the approximate location of the element or item we're looking for, so we can go and find it.
Do you want people cheating and getting the full information, or do you want them to go out and find it for themselves? The latter, which would reduce cheating massively, needs some help. Just telling people arsenic or meta-alloys (as an example) can be found on planets is far from helpful.
We badly need Galnet to become a wiki we can turn to, to get enough information to get started. This is doubly-important given that engineers want all manner of rare elements and commodities that we've never seen in the game before, and wouldn't have the first idea where to begin looking for them.
Please fix this!