Information booths

Do information booths serve any purpose other than to sell priority passes? I'm wondering if they have any invisible benefit that isn't shown as an item for sale--for instance, if guests have an easier time finding booths and attractions they are interested in if you have an information booth present.

If there is an invisible benefit (like an implication that either guests are getting maps you don't see, or the employee is answering questions), it would be nice to disable selling of priority passes, so that you can have the pathfinding benefits without having to set up priority passes if you do not want to use them.
 
To me what we have is a priority ticket booth, not an information booth. As you say an information booth is normally for maps and other park related queries. The two things should be separate, with a certain percentage of guests randomly deciding they need to visit the info booth.

I'll never use priority passes in my parks, so the current booth is of no use to me. Having the signage is good though - it means I can build a non-functional information booth and at least make it look as if they exist in my park.
 
Thanks all. Hopefully this is improved in the future. I would like to see information booths sell maps, umbrellas, and the employees answer guest questions (an invisible benefit you can't see in game, but either it could add happiness or improve pathing. )

Also I'd like to see the option to not allow certain things-for instance if they add umbrellas/maps, to be able to not sell priority passes or move them to a different stall. It would also be nice to be able to close a shop and get rid of an employee at least temporarily. Instead a closed shop keeps an employee on hand. :(
 
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