My TL-DR - Maybe not for joysticks in ED, though it certainly works, but if you can't touch type, then this could help you a lot.
So I got access right away ...
My SteamVR really does NOT like ALVR. Locks up my PC for about 20-30 seconds, and then either just crashes SteamVR, or SteamVR disables all plugins, so I have to re-enable ALVR and then it restarts and locks up, wash rinse repeat. To be clear, this is my SteamVR not liking ALVR (which InfuseVR is based on), nothing to do with InfuseVR itself.
However, works on my sons PC. So, joystick placement is an issue in that my physical joysticks don't match perfectly with the ingame joysticks; the result is they look like they are floating above in the ingame controls. To be clear, InfuseVR matches perfectly with the physical controls. The physical controls in my/my son's setup do not match with the ingame controls.
That's not the end of the world, and what I would use the Xray mode in InfuseVR for. It looks like you can adjust the transparency of each controller individually. Ultimately, for joysticks, I decided it probably wouldn't be for me, at least not with my limited experience with it in ED.
But, the big one for many here could be keyboard (and mouse). Being able to "see" your keyboard for the non-touch typer ED VR'ers, this could be what you've been looking for. The keyboard model in InfuseVR is a default keyboard, but as long as you move it into the correct position for the keys, it shouldn't matter what keyboard you have for the main keys to "fit". I admit I didn't look to see if there was different keyboard types (QWERTY, ANSI, ISO, etc) so that would be a consideration.
You can save a profile which references one of your headsets controllers as a fixed point, and InfuseVR provides a 3D print template if you need/can use it, but just having a location that the controller would return to everytime should work.
For me personally, I would like to get it working if only for the keyboard; I think the joysticks might be a little distracting in my setup.
And before anyone asks, no, you won't be touching your side panels; Elite doesn't have that kind of control in the game since you need to navigate in directions.