Input from the DK2 guys wanted.

Soooo, I can't help but marvel at this game. I have a pair of Thrustmaster T-16000Ms on the way, and I just got my tax refund (hood rich yo).


That being said, I can't stop looking at this DK2. I understand that the retail unit is going to be out within the year... BUT. Well... I figured it was this, or a 29" ultrawide display... and I already have 3 monitors.


My rig is as follows:
View attachment 14564

Current clocks are significantly lower than I typically run, however - my concern is the actual performance in game running whatever resolution the release Rift winds up being. As such, I figured I would get my hands on the DK2, because I know I will have no issue with maintaining 60-70 FPS in game at 1920x1080 right now. I just made about 4 jumps, including the last one into LHS 3447, and at no point did my fps drop below 60.. other than the tiny blip down to about 50 when I loaded into each system. I can't seem to unlock it to let the GPU run its brains out and see what I get right now.

As I understand things now, currently similar performing cards like the 780, or dare I say it the stock 970 (with a heavy overclock running on my titan) would be about the comparison for most people.


My questions:


1: Are any of you guys having trouble hitting 75 fps regularly at maximum settings on your DK2?
2: If so, what are you using for a GPU?
3: Any surprises I need to be aware of before I spend $350? I am aware of slight screen door effects.
4: Anyone have an idea what lead times look like right now on the DK2?
5: How is the setup, now that it's been a couple months?
 
hello commander

1, no real problems, most fps drops are engine related if you have the correct hardware, which you seem to have ;)
2, gtx 970
3, no surprises, your eyes may [pop out of your head with how good it is hahahaa, may take a few days to get your sea legs in the VR world
4, the last person i know that got 1(about 3 weeks ago now) to UK, 10 days delivered, but as stated, they do generally ship in batches
5, set up can be a pain in thee ass, but once its done, its done, bottom line
6, just buy 1 now :D

MM
 
hello commander

1, no real problems, most fps drops are engine related if you have the correct hardware, which you seem to have ;)
2, gtx 970
3, no surprises, your eyes may [pop out of your head with how good it is hahahaa, may take a few days to get your sea legs in the VR world
4, the last person i know that got 1(about 3 weeks ago now) to UK, 10 days delivered, but as stated, they do generally ship in batches
5, set up can be a pain in thee ass, but once its done, its done, bottom line
6, just buy 1 now :D

MM

Going by the news on the net. Oculus may be releasing the new version in April.

If so may hold off on the 40" 4K screen I was going to get.


http://www.crossmap.com/news/oculus...-release-date-set-release-on-april-2015-16421
 
1: yes, impossible for me to run on max settings med - high with bloom, ambient off (slight jitter in stations)
2: 770 GTX
3: it will look a little pixelated to what your used to on a monitor, but the immersion out ways this
4: I'm in the UK and from point of order to my door took 4 days (had mine about a week now)
5: set up was about 30 mins to 1hr thanks to some great guides on here
 
Bear in mind that you will need to be able to run the game at at least 120fps with frame sync on to avoid stuttering in the rift.... The rift itself imposes a substantial overhead. Despite being able to run ED at average of 75fps on max settings without the rift; with the rift, i can barely get it to stop stuttering on minimum settings. You do need a beast of a machine to get it running well on ED.

GTX 780m (4gb RAM)
i7 3.5Ghz
I have an iMac running via bootcamp
 
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GTX760 OC Edition PCI 2.0 x16 Bus
i7 2.8ghz, 16gb Ram, Windows 8.1. ED running from an SSD

VERY slight jitter in hanger - a little better up in the station but feels absolutely fine.
Fine in space. Fine in dogfights. Fine in Resource Sites. Very smooth.

Slight pauses when approaching a planet in SC - but most people are getting this regardless of card.

I'm on 1920x1080 everything on HIGH except Shadows on Medium, Ambient Off, Blur Off. I am using SMAA.

I get a pretty good smooth experience throughout the game. I experience no headaches or sickness.
 
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Bear in mind that you will need to be able to run the game at at least 120fps with frame sync on to avoid stuttering in the rift.... The rift itself imposes a substantial overhead. Despite being able to run ED at average of 75fps on max settings without the rift; with the rift, i can barely get it to stop stuttering on minimum settings. You do need a beast of a machine to get it running well on ED.

GTX 780m (4gb RAM)
i7 3.5Ghz
I have an iMac running via bootcamp
Well, to be fair a 780m is actually only a downclocked 680. It has about 55% of the performance of a desktop 780. So it's not surprising at all that it can't handle the rift at max settings on this game.

I wouldn't say you need a beast of a rig, just an up to date one running sli 680 or better. Hell, a 325 dollar 970 smashes my titan at stock clocks and should have no trouble with this.


The 760 the above user has falls right in between your 780m and the desktop 770, which is a rebadged 680 with a clock boost. So you're almost there, just not quite.
 
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SlackR

Banned
I honestly think those complaining about resolution havent / arent able to handle DSR .. It really does make all the difference. I would buy one if you can afford it.
 
Dsr? I'm not up on the dk lingo.

DSR - Dynamic Super Resolution.
In laymen's terms, the GPU renders the image at a higher resolution and then downscales that to match the resolution of your monitor (in this case, 1080p for the rift)
It generally makes things look sharper and text is easier to read.

The downside is that it really taxes the GPU and so framerates drop which can cause stutter and that is a BAD thing.

It seems to be general consensus that using DSR but lowering the quality settings like shadows etc looks best.

Welcome to the world of infinite tweaking to achieve the best with your rift!
 
Well, to be fair a 780m is actually only a downclocked 680. It has about 55% of the performance of a desktop 780. So it's not surprising at all that it can't handle the rift at max settings on this game.

I wouldn't say you need a beast of a rig, just an up to date one running sli 680 or better. Hell, a 325 dollar 970 smashes my titan at stock clocks and should have no trouble with this.


The 760 the above user has falls right in between your 780m and the desktop 770, which is a rebadged 680 with a clock boost. So you're almost there, just not quite.

True! A mobile gfx card (which essentially mine is) is probably not the best way of judging ;)
 
3: Any surprises I need to be aware of before I spend $350? I am aware of slight screen door effects.
4: Anyone have an idea what lead times look like right now on the DK2?
5: How is the setup, now that it's been a couple months?

3- The screen door effect is not slight, it's enormous. And most importantly, the resolution of the DK2 is comparable to seeing something like a 640x480 game on a regular monitor. It will make you go back years and years. But...the overall result is so good that going back to a monitor, regardless if its 4k resolution, will be unthinkable. But the low resolution is really very obvious: at first, i thought i had a defective model and i was coming from a "simple" 1080p 24' monitor.
5- Speculation here...but obviously anyone investing now in something that is "DK2 ready" will have to be ready to invest more when, in a year or so, the consumer version will come out. It's just obvious that top graphics card today will be average in a year or so.

Net...IF you have the money go for it and don't look back. But if you're short on cash, i wouldn't do it. It's a marvellous luxury: marvellous, but still a luxury.
 
3- The screen door effect is not slight, it's enormous. And most importantly, the resolution of the DK2 is comparable to seeing something like a 640x480 game on a regular monitor. It will make you go back years and years. But...the overall result is so good that going back to a monitor, regardless if its 4k resolution, will be unthinkable. But the low resolution is really very obvious: at first, i thought i had a defective model and i was coming from a "simple" 1080p 24' monitor.
5- Speculation here...but obviously anyone investing now in something that is "DK2 ready" will have to be ready to invest more when, in a year or so, the consumer version will come out. It's just obvious that top graphics card today will be average in a year or so.

Net...IF you have the money go for it and don't look back. But if you're short on cash, i wouldn't do it. It's a marvellous luxury: marvellous, but still a luxury.

Like analogue joysticks in 1984............
 
3- The screen door effect is not slight, it's enormous. And most importantly, the resolution of the DK2 is comparable to seeing something like a 640x480 game on a regular monitor. It will make you go back years and years. But...the overall result is so good that going back to a monitor, regardless if its 4k resolution, will be unthinkable. But the low resolution is really very obvious: at first, i thought i had a defective model and i was coming from a "simple" 1080p 24' monitor.
5- Speculation here...but obviously anyone investing now in something that is "DK2 ready" will have to be ready to invest more when, in a year or so, the consumer version will come out. It's just obvious that top graphics card today will be average in a year or so.

Net...IF you have the money go for it and don't look back. But if you're short on cash, i wouldn't do it. It's a marvellous luxury: marvellous, but still a luxury.
Well, as it stands now I don't believe my single titan is up to the task of rendering 150 fps across any resolution significantly higher than 1920x1080. Not in this game anyways. Before buying a release kit, I would need an upgrade anyways, so that will put the entire process off to bonus time next year yet again. By then it will have at least 4 months out in the wild (if they launch this year) and likely a new generation of graphics cards, and possibly some more reliable results with SLI.

That being said, it isn't exactly the same as jaggies, which I don't mind, but the unique structure of their OLED with the pentile haxagonal sort of pixels is something I understand going into this.

True! A mobile gfx card (which mine absolutely is) is probably not the best way of judging ;)
FTFY

DSR - Dynamic Super Resolution.
In laymen's terms, the GPU renders the image at a higher resolution and then downscales that to match the resolution of your monitor (in this case, 1080p for the rift)
It generally makes things look sharper and text is easier to read.

The downside is that it really taxes the GPU and so framerates drop which can cause stutter and that is a BAD thing.

It seems to be general consensus that using DSR but lowering the quality settings like shadows etc looks best.

Welcome to the world of infinite tweaking to achieve the best with your rift!
The titan really REALLY excels at high resolutions. Going from 1920x1080 to 5760x1080 barely puts a dent in my performance with most games. Certainly not to the extent that its 1/3 the fps. Hell, its usually a drop of only 20% or so.

The problem is that rendering an entire scene twice over with different geometry isn't as forgiving at all, so I expect my biggest problem to come from that rather than this "DSR".
 
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