Not sure if it's subtle enough, but when selecting players to instance together, how about using combat rating to match players against each other?
Maybe try to place players with same combat rating or maybe one rating up or down if there aren't enough players around.
So ... if you are mostly harmless you will end up in instances with players who are harmless or novice rated.
It'd would make it harder for experienced players to pick on newbies. With wings use the combat rating of the most experienced pilot.
You might decide top allow wider differences when there are very few players if you liked but the tendency would be to find evenly matched players as much as possible.
Maybe try to place players with same combat rating or maybe one rating up or down if there aren't enough players around.
EDIT: On response to other's comments: Maybe a different metric could be used instead of combat rating. A Match making metric based tied to a customer account rather than a save
So ... if you are mostly harmless you will end up in instances with players who are harmless or novice rated.
It'd would make it harder for experienced players to pick on newbies. With wings use the combat rating of the most experienced pilot.
You might decide top allow wider differences when there are very few players if you liked but the tendency would be to find evenly matched players as much as possible.
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