OK, most of the community want ship transfers. But it also seems most of the community is at odds with instant.
At the core of the debate is honestly time spent in game to accomplish a task, especially for those that
a: don't have much time to play (but their opinions and time need to be respected!)
b: are more casual, want to enjoy the beautiful world of elite, but don't wish to invest as much time doing mundane tasks such as traveling hundreds of light years to switch ships, because their are in their mining vessel but want to do combat for that session.
Now, assuming development time is a concern and is part of the factor in instant ship transfer, and that the ultimate goal is so people can do what they want to do, when they want to do it, what would peoples reaction be to instant pilot transfer, as opposed to instant ship transfer? It's still a very gamey feature, but it doesn't break any of the in universe laws per se, or break the need to properly outfit ships. If I have a favorite combat zone, I can leave my combat ship there, and instantly transport to the station that has my trade ship, close to my favorite trade route. I get instant gameplay variety if I am limited in time, all without breaking large portions of the game.
Thoughts?
At the core of the debate is honestly time spent in game to accomplish a task, especially for those that
a: don't have much time to play (but their opinions and time need to be respected!)
b: are more casual, want to enjoy the beautiful world of elite, but don't wish to invest as much time doing mundane tasks such as traveling hundreds of light years to switch ships, because their are in their mining vessel but want to do combat for that session.
Now, assuming development time is a concern and is part of the factor in instant ship transfer, and that the ultimate goal is so people can do what they want to do, when they want to do it, what would peoples reaction be to instant pilot transfer, as opposed to instant ship transfer? It's still a very gamey feature, but it doesn't break any of the in universe laws per se, or break the need to properly outfit ships. If I have a favorite combat zone, I can leave my combat ship there, and instantly transport to the station that has my trade ship, close to my favorite trade route. I get instant gameplay variety if I am limited in time, all without breaking large portions of the game.
Thoughts?