Integrity

I'm sure its been discussed before but I still don't really understand ship integrity. It seems rather random to me. I engage in a lot of combat, it doesn't move.. I fly across 15 systems, it doesn't seem to do much. I keep an eye on it and frequently bring it back to 100% (from 98, 99% typically.) Then all of a sudden I see its at 74%... I'm not sure I understand what causes ship integrity to decline. I saw an old thread from December that talks about how system reputation affects the cost of the repair. Does that still hold true?
 
Distance travelled in supercruise is the biggest contributing factor, as far as I've heard. I think the rate was something like 1% for every hundred thousand or million lightseconds spent at warp speed.
 
I'm sure its been discussed before but I still don't really understand ship integrity. It seems rather random to me. I engage in a lot of combat, it doesn't move.. I fly across 15 systems, it doesn't seem to do much. I keep an eye on it and frequently bring it back to 100% (from 98, 99% typically.) Then all of a sudden I see its at 74%... I'm not sure I understand what causes ship integrity to decline. I saw an old thread from December that talks about how system reputation affects the cost of the repair. Does that still hold true?

Integrity loss is caused by distance traveled in Supercruise. I've recently read that there is also a loss of integrity during emergency stopping.

In 1.2 being Allied with the local faction came with a huge discount on integrity repairs (bringing those repairs in line with 1.1 integrity repairs, which were much lower in general). No idea if any of that has changed in 1.3.
 
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