Interdiction "instance" is teleporting me far far away from where I was.

Hey all,

I know when interdicted and submitting, the created instance is never quite where you actually were. Perhaps a little further away, perhaps a little closer. Not too much of an issue. However, repeatedly this evening I'm getting teleported a LONG way back from where I was. Several times now, I've been 2-3Mm away from the target station - dropping out at 1Mm - and I get interdicted. I submit, evade - I'm in an unarmed trader - and I'm back in Super Cruise in no time. However, I'm now far away from the target station, with the count-down - once up to speed - being in the dozens of seconds. Then, the same ship is magically interdicting me again, having seemingly teleported even further back to still be behind me.

Has anyone else noticed this recently? I get interdicted fairly often when hauling, but, this evening, I cannot actually get close to the target station as I'm teleported back man light seconds and interdicted again.
 
Not recently but then I have been in my Corsair and Panther recently so don't lose the interdiction, a long fight can put me quiet a way off from where I was when it started sometimes well past the target.

I think it might have happened sometimes on long hauls with chain interdictions but mostly if I just kill the throttle and do nothing to submit I don't get thrown to far away.
 
I think this is normal behavior - You are 'pulled' back to where the interdictor was. At least that's how I always recalled it happening.
Yes, this is it.

If you want to avoid moving too far, set your throttle low but not to zero, target your attacker, and fight the interdiction until their distance to you drops to an acceptably low value, only then submitting. With careful attention to the scanner and depending on exactly where you're interdicted, you can even end up dropping out a fair bit closer to the station than you were when the interdiction started.

Then, the same ship is magically interdicting me again, having seemingly teleported even further back to still be behind me.
That makes sense since it should be entering supercruise from exactly the same place you did - though in practice the game doesn't place NPC interdictors back into supercruise that precisely or advantageously, so they usually have to do a fair bit more getting back into correct position and facing to try again than a player attacker would.

That the NPC has time to interdict you a second time, regardless, suggests that you're using the Pirate-Approved supercruise technique of flying slowly in a straight line. Not doing that will make getting interdicted the first time pretty rare and basically never give them a second chance.
 
Thanks for the replies all. I don't think this is quite normal behaviour though, else I'd not have posted about it. I'm being pulled back substantially further than what I would consider typical. The planet the station I was heading for was orbiting, was about a quarter of the size it was, when re-entering SC. I don't do anything special each time, I just throttle-down immediately and drop into the instance. That's it. I go cold, chaff and evade, and only rarely take fire* However, several times in a row, I was pulled back much further than is typical.

* Sometimes, my Heat Sink and Chaff buttons don't work for a few seconds after dropping into the instance. Then I might take some damage.

Bear in mind, the distance travelled from when the interdiction started, to when the ship dropped out wasn't much, as I was close to my destination and going quite slow. I mean, I was at about 2-3Mm between the start and finish of the interdiction event, but many light seconds away - again, once up to speed again - when I re-engaged the FSD. The second time I snapped even further back.

Basically, I don't recall ever being snapped back quite so far.

In the end, I logged out and back in to the game - had other bits to do anyway - and, upon returning, I didn't have the issue again. In fact, there were no interdiction attempts at all. So, I've not been able to see if it occurs again.

It not really a big deal, just a bit annoying at the time as I was getting snapped further and further away from my destination each time. Reckon I'd have made it back to the primary at the rate things were going lol.
 
The planet the station I was heading for was orbiting, was about a quarter of the size it was, when re-entering SC.
I'm sure you already know this, but just in case...

The speed of the interdicting ship determines the distance that then can establish a tether - the interdictor will form a tether at XX seconds distance at current speed.
So, if they are travelling at 25c and have a 10 seconds tether, they can be 250 Ls distant when you both drop, and you are dropped in their lap, not otherwise.
 
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