It's quite common to be on final approach to a station and to get interdicted by an NPC from 10 LS+ away. You fly through the tunnel, submit/lose, and suddenly you pop into normal space far behind where you just were. It's jarring and takes you out of the game.
It really should be the other way around, where the "normal space" drop-out point is determined by the target of the interdiction, not the ship doing the interdicting. Much less jarring that way, and it's what you would intuitively expect to happen.
This seems like low-hanging fruit to change unless there's some technical reason why the location needs to be dictated by the one doing the interdicting.
It really should be the other way around, where the "normal space" drop-out point is determined by the target of the interdiction, not the ship doing the interdicting. Much less jarring that way, and it's what you would intuitively expect to happen.
This seems like low-hanging fruit to change unless there's some technical reason why the location needs to be dictated by the one doing the interdicting.