Engineers Interesting good looking planets after 2.1?

Only on Ice worlds for me ... Everything else looks OK at distance. Yes its not perfect, there are still times when it can look slightly odd looking, but its no worse than 2.0, its just a bit different. And this is on settings that are not even close to Ultra.

Slight issues aside, for me 2.1 planets are ten times better looking, with better framerates, so its win win. Some of the pictures in this thread prove that.

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Just as you can cherry pick examples from 2.0, that argument goes both ways my friend. Also whilst its true detail in real life should get better the closer you get to an object, game textures will always break down to a blurry mess if you get extremely close to them, thats just the nature of game textures. I don't disagree there are some oddities when approaching a planet at times, but it isn't worse than 2.0, not even close.

If you are talking about surface detail up close then 2.1 is miles better, if you are talking at some distance then I would still say 2.1 is better overall, different looking but better.

This is a case where on some people's PCs it is worse and on others it is fine.

Fortunately I have hours of video footage that can confirm with 100% certainty that mid range surface graphics are now way worse in 2.1

Frontier have also confirmed this as a fact. They have also said it is a bug that needs fixing.
 
Oh thank god. That's all I need to hear. Let's just hope we don't need to wait until 2.2 for a fix.

Hopefully that is still the case! :) I posted a bug report during beta, and Frontier said they were aiming to fix some of this for release. Unfortunately we don't know what "some" meant (clearly it wasn't the most obviously faults). So anything that wasn't fixed, could be fixed in a later patch maybe 2.2 - at least that is what I am hoping.

Bug report is here: https://forums.frontier.co.uk/showthread.php?t=252978
 
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This is a case where on some people's PCs it is worse and on others it is fine.

Fortunately I have hours of video footage that can confirm with 100% certainty that mid range surface graphics are now way worse in 2.1

Frontier have also confirmed this as a fact. They have also said it is a bug that needs fixing.

Ah, what would we all do without you?

Do you think FD are aware of these problems before you bring it to their attention?

Also do you feel that they're aware but unless anyone complains then they'll just let the issue slip for now, or that they're aware and are already working to fix it?

I just find it hard to see how these things could go unnoticed by them.
 
Literally trillions of interesting planets to discover. Anything below 1000km radius is guaranteed to have interesting terrain, the ones below 300km radius can throw up some amazing variations, best place to look are moons orbiting gas giants.

As a general rule - the larger the planet the more flat the terrain, high G planets also tend to be more smoothed out.
 
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