This is just bad user interface design, no excuse.
I have no refinery, no passenger cabins and no cargo yet, not only are these icons cluttering up the tabs on the left and wasting time cycling through, refinery is given a prominence in this menu that it does not deserve.
This is probably due to the flavour of the month mining update that FD thinks is the best thing since sliced bread (but isn't), just as CQC was added as a rank when it was flavour of the month, before dying painfully due to any lack of depth, development time or imagination.
Please hide cargo when there is none, refinery where there is none and cabins when there are none. Simple.

I have no refinery, no passenger cabins and no cargo yet, not only are these icons cluttering up the tabs on the left and wasting time cycling through, refinery is given a prominence in this menu that it does not deserve.
This is probably due to the flavour of the month mining update that FD thinks is the best thing since sliced bread (but isn't), just as CQC was added as a rank when it was flavour of the month, before dying painfully due to any lack of depth, development time or imagination.
Please hide cargo when there is none, refinery where there is none and cabins when there are none. Simple.