Invincibilty Hack?

Have had a few run-ins with a CMDR outside the two stations in the NGALIBA Anarchy system.

On 3 occasions, I have been attacked by this guy who is in a VIPER, with Pulse Lasers and Multi-Cannons. I am in a 5 Million Cobra, with Beam Lasers on Medium Hard Points and Multi-Cannons on Small hardpoints. Since he attacked me outside the station, the station also turns on him. So he has me to deal with in addition to to the station firing on him. Yet nothing seems to break down his shields. I have smashed many CMDRs in Vipers before, and even with the Shield Cells, the behaviour of this particular Viper just didn't seem right. Although I don't know how souped up his craft is, his weapon lay-out was pretty crappy (Fixed Pulse Lasers as main weapons). Having been forced to run from him on each of these occasions. He has just interdicted me, and having pretty much a full quota of vessel power, I decided to see if I could destroy him this time. Same thing again.

Even though I continually was able to manoeuvre to get myself on top of him, or even behind him, I just couldn't get his damn shields down. Okay, perhaps he has around 10 shield cells or something, but when I checked his sub-targets, not a scratch of damage to anything. Now, although I never once let my shields deplete (I used cells also), I did sustain damage to my various systems during his attacks, which I find to be pretty normal, yet to reiterate, not a single scratch on him from me hitting him with everything I have got.

Basically, is this CMDR cheating, or am I coming up against some Pro with an ultra hardcore Viper, but who opts for low grade weapons and likes nothing better than to hang around a relatively low grade nüüb system and steal Slave cannisters from Sidewinders, or indeed collect bountys from Cobras (that's me)?
 
Last edited:
Can't say for sure. But the viper can't carry much power, so if he IS running incredible shields and shield cells, it's possible he'd need to put in low grade weapons to stop his ship from powering down.
 
If you've got video footage of this encounter, you could open a ticket to FD and have them investigate this.
 
Vipers have incredibly strong shields for their size. I run 3x C3 and 2x C2 Beams on my Python and even these weapons struggle a little bit against NPC Viper shields. So if he uses an A-Class Shield Generator AND full power to shields, 2 pips to engines (which would explain the "crappy" weaponry), it's very possible that his shields are very tough to bring down, especially with Shield Cells.
 
You'll honestly never know. When you consider the P2P nature of the game, the connection can bring about some really dodgy encounters - for all you know, the guy probably died to those station guns.
 
How many shield cell banks did he have? My Viper has A3 shields and a D3 shield cell bank and while it is tanky, a Cobra can certainly eat a ring from those shields in short order once their gimbals actually lock on. That said, Cobras are at a bit of a disadvantage against a Viper since Vipers are small, and don't need to mount gimballed weapons making them far more accurate past 500m-1km and immune to chaff. Perhaps he was quite good. What sort of station was shooting him? If it was an outpost, their weapons are nothing short of pathetic.
 
I know plenty of pilots that choose fixed pulse because, well, they just keep firing. And being fixed means the pilot is capable of aiming, and thus, the benefit is said pilot's pulse lasers do more damage...

Z...
 
Chaff pack takes care of gimbals and makes it easier to evade fire. But yeah if it was an outpost, that's a different story. I have done this kinda of thing myself, attacking a wanted player as they docking at an outpost. The weapons for the defences are terrible.

I know plenty of pilots that choose fixed pulse because, well, they just keep firing. And being fixed means the pilot is capable of aiming, and thus, the benefit is said pilot's pulse lasers do more damage...

Z...

No gimballs for me, fixed all the way on my Viper. Plus pulse lasers are hitscan, so extremely easy to use and bring down a targets shields with them. I use fixed pulse lasers and multi-cannon myself, its highly effective.
 
Last edited:
Chaff pack takes care of gimbals and makes it easier to evade fire. But yeah if it was an outpost, that's a different story. I have done this kinda of thing myself, attacking a wanted player as they docking at an outpost. The weapons for the defences are terrible.



No gimballs for me, fixed all the way on my Viper. Plus pulse lasers are hitscan, so extremely easy to use and bring down a targets shields with them. I use fixed pulse lasers and multi-cannon myself, its highly effective.

I rest my case!

If the hardpoints on my Cobra weren't so darned far apart, I'd consider fixed pulse for those... Though I am toying with the idea of a fixed, beam, and a gimballed multi cannon on the other side grouped with the 2 existing class 2 multi cannons up front....

May have a go with that tonight.



Z...
 
I flew a maxed out Viper until yesterday. A class shields, shield cells, power distributor etc. The shields on that thing last FAR longer than on a Cobra. I used to think the Cobra was the superior fighting machine, but the Viper's better agility (when fully upgraded), superior positioning of weapon mounts, and strengths of shields make it a much stronger machine, IMHO. For bounty hunting/fighting, that is. But it has to be fully upgraded to be truly beastly.
 
How many shield cell banks did he have? My Viper has A3 shields and a D3 shield cell bank and while it is tanky, a Cobra can certainly eat a ring from those shields in short order once their gimbals actually lock on. That said, Cobras are at a bit of a disadvantage against a Viper since Vipers are small, and don't need to mount gimballed weapons making them far more accurate past 500m-1km and immune to chaff. Perhaps he was quite good. What sort of station was shooting him? If it was an outpost, their weapons are nothing short of pathetic.

I don't know how many shield cells he had....lots and lots.....no matter what I hit him with, they kept regenerating.

Obviously my weaponry is much more powerful than his, but then I know the Cobra is much more egg-shell like compared to the Viper so who knows. From the way he was flying, I wouldn't say that he was that good. In the interdiction battle we had, I found him very easy to get behind....and he is in the much more manoeuvreable vessel.......although perhaps he has sacrificed thrusters for the most powerful shield system he can possibly have.

It was indeed an outpost station where he attacked me on several occasions, but even so, from my experience, when an outpost station starts firing, it is generally a good idea to scarper and certainly isn't a good strategy to hang around 100m outside one scanning for bounties and attacking vessels.

His name is on my steadily growing 'instantly annihilate' list sitting on my desk. If I see him him kicking around 2moro I will go trade my Cobra in for a souped up Viper....fit it with a torpedo pylon (just out of spite and to make damn sure) and go hunting for him. Although, if I did destroy him he would probably just disconnect a few seconds before destruction anyhow, and I would have wasted 3 torpedoes (50K) or something...etc..etc.
 
Last edited:
Ive never seen station multicannons hit anything that was moving.

I dunno about that.

I have had to scarper double quick from the very same station from which this CMDR was sitting 100m away from, whilst he was absorbing fire from both myself and the station, without ever letting his shields dip lower than two bars.

-----------------------------------------------------------

Bumped into the same CMDR at a Nav Beacon in NGALIBA last night. This time I was also in a Viper with grade A - class 3, Thrusters, Shield Generators, Power Plant, Power Distributor, and with Grade A (but lower class) Shield cells that provide 4 shield top ups of 2 bars at a time. In otherwords, I am in as souped up a Viper as you can possibly have in the game without having to constantly power down modules to use other modules. I spotted this CMDR, sped up to within 500m of his rear, and started ripping into him with everything I had (2*Fixed Beam Lasers on Small Hardpoints, 1* turreted Multi-Cannon + 1* turreted Cannon on Medium Hardpoints). By the time he reacted to me and faced me up, I had gotten him down by just 1 shield cell, which was promptly topped up, so we face each other off at full health, but with him being presumably down 1 shield cell..............and its the same story. Although he is using gimballed beam lasers, and I am deploying chaff, and watching his gimballed laser fire go haywire, his other weapons are still able to grind down me down until I have used up all my shield cells whilst I can't seem to register a scratch on him.

As the dog fight progresses, I continually manoeuvre my Viper to be 'on top' of his so that I can fire onto the largest surface space possible, whilst avoiding his firepower. Perhaps I have got much better thrusters than him, or perhaps he just isn't very good at flying his craft. But no matter what, his shields stay full, whilst mine deplete......in the end, I ran away from the scene yet again.

I generally hesitate to jump to the firm conclusion that someone must be cheating just because they beat me in online game, but my suspicion is that there must be some kind of 'infinite shield cell' cheat out there. Having done a small bit of research, apparently aim-bots are very easy to implement in Elite Dangerous but everything like sheilds, vessel stats, are on the server side and therefore not possible to 'hack'.

This was a fight at a Nav beacon in 'open space'. But most of our previous encounters have been outside Anarchy outpost stations, where his strategy is to simply hang around outside looking for CMDRs to bounty hunt, whilst soaking up firepower from the station and whoever he is fighting.
 
Last edited:
Back
Top Bottom