I was playing this morning and I noticed a few things.
1. Interdicted by Enemy PP npc, in a neutral zone. Enemy fires, but doesn't get a wanted tag. Either I run or incur a wanted tag of my own. NPC should be wanted after opening fire.
2. Anarchy system, System Security Vessel! interdicts my ship and says "Crime detected", then summons his friends, who just sit still and don't attack. What is a security vessel doing in an anarchy system without stations and planets?
3. Get chased down by a Pirate Python npc, he appears in every instance I end up in, WSS, USS, Nav Point.
Police don't attack it at all.
1. Interdicted by Enemy PP npc, in a neutral zone. Enemy fires, but doesn't get a wanted tag. Either I run or incur a wanted tag of my own. NPC should be wanted after opening fire.
2. Anarchy system, System Security Vessel! interdicts my ship and says "Crime detected", then summons his friends, who just sit still and don't attack. What is a security vessel doing in an anarchy system without stations and planets?
3. Get chased down by a Pirate Python npc, he appears in every instance I end up in, WSS, USS, Nav Point.
Police don't attack it at all.