ED was talking about cross platform gaming, now i know not all companies hinder the pc game solely for consoles, *cough* watchdogs *cough*. but how will cross platform affect the pc version of the game...
or it won't?
or it won't?
I guess it'll be down to how it's handled. It is one of gamings great quandaries to me that cross-play hasn't become the "next great thing" in the way it should really have done by now. I think this is mainly down to the fact that the games that have tried it more than most have also places a premium on twitch controls, and that always favours one platform over another. ED could buck that trend because it already supports a very wide range of control methods and is also not just about PvP combat. It is however built around a huge galaxy and having people playing on many different devices could greatly add to the games scope, not to mention 'lived in' feel. So, bring it on I say!
Probably not, by the sheer virtue of the fact that the game was designed and written for PC first, and not the other way around.![]()
Back in the day Microsoft tested online play between xbox players and pc. The xbox controller players got absolutely decimated. Since then they shelved it. Also on dreamcast you could play with pc players on quake 3, once again the dream cast players got decimated even with mouse and keyboard, I played on both.
Recently there was a titanfall match up between console and pc, pc had the edge and the titanfall console players quit. The only advantage the console players had was the better meta play of having a larger more organized player base.
I don't know if it will be utilized in elite but the console companies don't want their player base to feel inferior. If they do allow it it'll be another nail in the console coffin once people see the difference between the two once again.
Everyone already covered it: Computer and Console versions of games often play differently, their games behave differently, movement speeds different, aiming ability different, etc. and its really not feasible to have them share the same PVP instance.
If/When the game is cross platform I'd expect the Xbox to have their own servers separate from the Computer games's servers, etc.
That's the way most other games do it: console players only see other console players, Computer players only see other Computer players.
(I guess there's no reason the Mac and PC players couldn't be instanced together, if they can get along)
Also elite uses the zoo tycoon engine which was an xbone launch title. It should be pretty easy for them to import it to the xbox atleast the only drawback being the lack of buttons
I think it will enhance. It will fill the universe with millions more players.
Only problem I see which could be a major one though is all the network restrictions that consoles seem to have. I dont think consoles are allowed to have games that use as much bandwidth as this game does.
I don't know how the Xbox-One is laid-out, but on the Xbox 360 there seems to be plenty of buttons, plus you can get the "chat pad" for the controller which gives you a keyboard, seems they could make it work. (don't know if Chat Pad is on Xbox One also)
Also, to be fair, someone with a high end PC and a HOTAS setup will totally own console controller based n00bs. Hence the lack of cross platform FPSs.
now the question lies if the product itself is hindered....i don't mean graphically wise like watchdogs, or multiplayer gameplay but the product itself...
ex:like i stated above the ability for a "gta in space" is possible and very feasible and actually being made but can the console do that?...
The game is hindered on PC also because of having to support weaker systems. Having more power just means better framerate and graphics than somebody still with a system which you may have thrown in the bin 3 year ago.