Firstly, the lack of content in this game is very concerning. Even if you ignore the bugs, and balancing issues, the game still feels very rushed and unfinished.
£35-39 is the price of the common aaa game, but right now elite dangerous feels like half a game. The game is enjoyable, and the basics are there, but they are in desperate need of expansion.
The release trailer made the game seem like a fast paced space combat game, full of live action, and player interaction; but at the moment the game is nothing like that.
If frontier had acknowledged that the game needs more content, and plan on releasing them via free updates, then why are they calling it a full release?
They may have rushed it to get a release before christmas, and around the anniversary of the original, but this is no real excuse.
There are very few flyable ships.
No exterior ship customization, unless you want to pay for a skin.
No real progression for each job type.
Lack of additional things to do such as races, raids.
Npc's are all soul less and are too easy- they should all be 'elite'.
400 billion star systems; almost identical.
Every profitable activity feels like a grind.
I shouldn't have to use imagination as an excuse to repeat the same activity over and over. Right now its just: grind-> money-> more expensive ship-> repeat.
You could argue that the game will get more content over time, but the game version says 1.0, so any additional content could be charged for.
While micro transactions may be necessary to keep the servers running; Adding paid dlc's like planetary expansion will most likely damage the game. Players will become even more separated, and the galaxy will feel even more empty.
I'm pretty sure many other dlc's are planned, involving content that should already be in the game, all because they rushed the release.
Its already being described as "an ocean as deep as a puddle", "a sandbox without the sand" which is why Frontier needs to start acknowledging user feedback if they want to gain a decent player base.
£35-39 is the price of the common aaa game, but right now elite dangerous feels like half a game. The game is enjoyable, and the basics are there, but they are in desperate need of expansion.
The release trailer made the game seem like a fast paced space combat game, full of live action, and player interaction; but at the moment the game is nothing like that.
If frontier had acknowledged that the game needs more content, and plan on releasing them via free updates, then why are they calling it a full release?
They may have rushed it to get a release before christmas, and around the anniversary of the original, but this is no real excuse.
There are very few flyable ships.
No exterior ship customization, unless you want to pay for a skin.
No real progression for each job type.
Lack of additional things to do such as races, raids.
Npc's are all soul less and are too easy- they should all be 'elite'.
400 billion star systems; almost identical.
Every profitable activity feels like a grind.
I shouldn't have to use imagination as an excuse to repeat the same activity over and over. Right now its just: grind-> money-> more expensive ship-> repeat.
You could argue that the game will get more content over time, but the game version says 1.0, so any additional content could be charged for.
While micro transactions may be necessary to keep the servers running; Adding paid dlc's like planetary expansion will most likely damage the game. Players will become even more separated, and the galaxy will feel even more empty.
I'm pretty sure many other dlc's are planned, involving content that should already be in the game, all because they rushed the release.
Its already being described as "an ocean as deep as a puddle", "a sandbox without the sand" which is why Frontier needs to start acknowledging user feedback if they want to gain a decent player base.