Is elite dangerous really a full game?

Firstly, the lack of content in this game is very concerning. Even if you ignore the bugs, and balancing issues, the game still feels very rushed and unfinished.
£35-39 is the price of the common aaa game, but right now elite dangerous feels like half a game. The game is enjoyable, and the basics are there, but they are in desperate need of expansion.
The release trailer made the game seem like a fast paced space combat game, full of live action, and player interaction; but at the moment the game is nothing like that.
If frontier had acknowledged that the game needs more content, and plan on releasing them via free updates, then why are they calling it a full release?
They may have rushed it to get a release before christmas, and around the anniversary of the original, but this is no real excuse.
There are very few flyable ships.
No exterior ship customization, unless you want to pay for a skin.
No real progression for each job type.
Lack of additional things to do such as races, raids.
Npc's are all soul less and are too easy- they should all be 'elite'.
400 billion star systems; almost identical.
Every profitable activity feels like a grind.
I shouldn't have to use imagination as an excuse to repeat the same activity over and over. Right now its just: grind-> money-> more expensive ship-> repeat.
You could argue that the game will get more content over time, but the game version says 1.0, so any additional content could be charged for.
While micro transactions may be necessary to keep the servers running; Adding paid dlc's like planetary expansion will most likely damage the game. Players will become even more separated, and the galaxy will feel even more empty.
I'm pretty sure many other dlc's are planned, involving content that should already be in the game, all because they rushed the release.
Its already being described as "an ocean as deep as a puddle", "a sandbox without the sand" which is why Frontier needs to start acknowledging user feedback if they want to gain a decent player base.
 
While it certainly needs much more to be added, content wise, I feel I have had my moneys worth.
I have played fps games that cost the same and I have finished the campaign in just a few hours or days at best.
Elite is a framework to build on and I look forward to additions and improvements but games such as EvE and even WoW had a fraction of the content you see today.
Give FD a chance I am sure this game will stand the test of time.
Even if I end up playing other games along side it, ED feels like a game that I will always want to fire up and take for a spin
 
While it certainly needs much more to be added, content wise, I feel I have had my moneys worth.
I have played fps games that cost the same and I have finished the campaign in just a few hours or days at best.
Elite is a framework to build on and I look forward to additions and improvements but games such as EvE and even WoW had a fraction of the content you see today.
Give FD a chance I am sure this game will stand the test of time.
Even if I end up playing other games along side it, ED feels like a game that I will always want to fire up and take for a spin
Indeed. Many triple A games have a 5-7 hour campaign and a (boring and childish) MP mode. Elite has given me way more hours than that and expansions are coming. So im happy, and i cant wait to see it expand.
 
This is Elite: Dangerous...

EDW_Builders_CotY_2013_Entire_House_Framing_2.jpg


It is well built and solid. It just needs to be filled out.

I think it will be in time, we just have to be patient.
 
Yeah ED is a solid framework, in my opinion as well.
Nothing wrong with that. I see a lot of apologists, crusading about how the game is finished/perfect/the 8th wonder of the world.
More content is going to be added, because it's needed. Just accept that fact.

And thats OK.
 
Yes it needs more content and polish. More interaction between individual bits of procedural content so that we get emergent gameplay that is different and interesting.
 
I agree with Jack Booted Thug.

Elite Dangerous is NOT a full game. Not only for the addings they promised and they did not introduce on the final version, but the bugs. If you play a while the game you will find a lot of stupid bugs or unfair situations.

For example:

Bug when you are landing and the "helping map" (down there where appears your little ship in 3rd person) does not appear.
Unfair situation: You are fighting an Anaconda, if you kill it you will get 100.000Cr. You waste are your ammo and your hull is 25%. When the Anaconda is 1% hull, someone appears, shoot it the last shot and get all the reward.

I would call this game version a BETA, because it has things that have not been tested and fixed.
 
I feel the game is designed around a massive time sink.

Doesn't matter what you do, there always seems to be a massive time sink to slow your progress down to a tedious crawl. I hope they sort these out soon. The time sinks are top of my list of things they need to address.
 
also i think 'full game' is the wrong way of looking at it as it implies that its finished. ED will NEVER be finished as with such a large play area there is always something else that can be added to it.
 
Well, if you look current "AAA" titles pouring out... what qualifies as "AAA" should change. It should not be the price tag, most certainly. So many of them are so unfinished and buggy, and I have not honestly met any other bugs in this game except for it crashed twice in 70-100 hours I have put into this, and maybe couple times seeing derpy AI not managing to get out of station, and station starts to shoot at it, while AI still continues to hump the station wall.

I've got my money's worth, and I will continue to support this game as expansions come out. Heck, I would support it now rather than whenever (3-4 months?) 1st expansion comes out by buying paint jobs for my ships too, only if wasn't PayPal only.
 
Having played for just a little while, I have to admit that it feels rather empty. I admittedly did not pay much attention tot he making of the game or the build up to release, but I was under the impression that it was already a completed game.
 
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The devs, DB in particular, have been saying over and over and over again, for 2 years now, that they will continue to add content after release.

Game gets released:

Everyone goes "Oh no! it's released, no more content!"
 
It's the dullest game I've ever played.
I rank it up there with basket weaving and silver polishing.
Its like the excitable boy opening his Christmas present , a radio controlled car but missing all the electrics, the remote, the instructions.
I can still push it along by hand but that gets boring real quick.
Problem is on the box, it says fully working RC car, capable of 100km/h , play with your friends......

Another big game conned me out of my money.
ED is not worth the $80 I paid for it, it's 1/3 or a game so should be worth $25 and change.
 
My son has over 200 hours of game time into DayZ standalone. He has more then gotten his money out of it.
That doesn't change the fact it's half finished. At least they admit it though...lol.
 
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While it certainly needs much more to be added, content wise, I feel I have had my moneys worth.

This pretty much sums it up for me. Ive yet to play the perfect game, and Elite certainly does not qualify. Definitely room for improvement and continuing development, which Braben and co. have acknowledged and I have faith they will continue to deliver on the experience. That said Ive spent a lot more on a night at the pubs for a lot less entertainment value and a much bigger headache in the morning, so as far as money per entertainment hour I have no complaints.
 
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