Hey all,
I've not jumped my Carrier in likely well over a year - it was great where it was in LHS 317. I've jumped it a couple of times recently, and it's always taking a good forty minutes or so to actually jump. This isn't a huge issue if I've planned ahead, but if I need to jump someone during a session, well, that's a lot of potentially dead time. What I'm doing to sorta counter this, is fly to where I want to do stuff, then bring the Carrier along a bit later.
If forty minutes+ is the new normal, so be it, but that's a looong time to wait mid-session.
Thought: I wonder if this new tech will speed up Carrier jumps?
Edit: On a somewhat related note, is it normal that my ship comes to a halt when I open the Carrier Management screen? I was fleeing from some Thargoids - and out-distancing them nicely at full speed - when I went to check on the progress on my Carrier Jump. I exit the UI, back in my ship's cockpit, and it's ground to a halt! Throttle is still at 100% exactly where I left it. Random.
I've not jumped my Carrier in likely well over a year - it was great where it was in LHS 317. I've jumped it a couple of times recently, and it's always taking a good forty minutes or so to actually jump. This isn't a huge issue if I've planned ahead, but if I need to jump someone during a session, well, that's a lot of potentially dead time. What I'm doing to sorta counter this, is fly to where I want to do stuff, then bring the Carrier along a bit later.
If forty minutes+ is the new normal, so be it, but that's a looong time to wait mid-session.
Thought: I wonder if this new tech will speed up Carrier jumps?
Edit: On a somewhat related note, is it normal that my ship comes to a halt when I open the Carrier Management screen? I was fleeing from some Thargoids - and out-distancing them nicely at full speed - when I went to check on the progress on my Carrier Jump. I exit the UI, back in my ship's cockpit, and it's ground to a halt! Throttle is still at 100% exactly where I left it. Random.
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