Is "Road to Riches" dead now?

If this is the case, this greatly disappoints me in that it makes exploration Elite even more meaningless.

I tested R2R for the first time with one of my alternate account recently and it took me only a week of part time playing to go from zero exploration ranks to elite.

This will make it doable in a part time weekend I guess.

It took me four years. :(

About time RtR was put to rest. "Hey, pay me! I've discovered the next town over!"

Google pays me. :)
 
Not really different to a lot of MMOs that offer new players a package or give them an item to insta-boost them to level 60 or 100 or whatever the previous max level was.

I mean they are already 4 years late, I'm okay with FDEV giving them the options to catch up money wise.

And then the still haven't actually outfitted or engineered anything.
 
Based on what I've seen so far, I'm guessing the Road to Riches should still be viable.

A lot of my Explorer rank came from running the Road to Riches to build up credits when I returned to the game after a layoff. But I made sure I completed a respectably long (though entirely unexceptionable) explorer run before I made Elite.

I'm not sure getting easily to Elite explorer status is a bad thing. It leaves you free to choose the exploration style you want rather than having to choose between that and grinding for discovery credits.

If you're not exploring for the joy of it, you're doing it wrong.

Edit: ''unexceptional'. I blame the swipey keyboard! :)
 
Last edited:
"Suck big time for newcomers"?

Not being funny but the earning level for newcomers is ridiculous.

You can get an Anaconda in a couple of weeks of casual play, a few days even if you put your mind to it.

Kick in the teeth for newbies if progression is slowed? You have to lol.

No, it doesn't. So what if it takes longer for new people? By what standard is it "unfair"? It is a broken system, it got fixed. No different than any other exploit-y thing that got patched by Frontier over time. A new player wants easy money? There's still Robigo, that's not going anywhere.

It's like complaining that new players cannot enjoy Quince anymore.

I'm pretty sure that new players who value a consistent, rewarding, and meaningful gameplay loop would appreciate, not begrudge, the elimination of R2R.

I am not talking about the road to riches. I am talking about the experience of exploration for a new player. I am not talking about credits, I am talking about coming in to the world of Elite with fresh eyes.
Why would I care someone grinds for a Conda in two weeks. All games can be exploited and some people just play for that. Power fantasy. That I think it's crummy gameplay that ruins their game and make them burn out in no time, is of no consequence to them and should not bother me either.
I am talking about keeping exploration inviting for new players, but you guys seem to think the majority of players come in with a tome of prelearned exploits and without any natural gameplay progression as intended. Not true.

What I am contesting is the call to make exploration redundant in already discovered systems. That just shows you've played the game long enough to have zero vision of the newcomers experience. The game is not your back yard.
It's a totally selfish and arrogant desire with no broad picture.
Elitist and not healthy for the games future.

Edit: just realised this is the OTHER thread calling for degrading explo-rewards for discovered systems I piped up in. This thread is clearly about the road to riches so I get now why you talk about it. My stance stands anyway. Cheerio! :)
 
Last edited:
I am not talking about the road to riches. I am talking about the experience of exploration for a new player. I am not talking about credits, I am talking about coming in to the world of Elite with fresh eyes.
Why would I care someone grinds for a Conda in two weeks. All games can be exploited and some people just play for that. Power fantasy. That I think it's crummy gameplay that ruins their game and make them burn out in no time, is of no consequence to them and should not bother me either.
I am talking about keeping exploration inviting for new players, but you guys seem to think the majority of players come in with a tome of prelearned exploits and without any natural gameplay progression as intended. Not true.

What I am contesting is the call to make exploration redundant in already discovered systems. That just shows you've played the game long enough to have zero vision of the newcomers experience. The game is not your back yard.
It's a totally selfish and arrogant desire with no broad picture.
Elitist and not healthy for the games future.

Regrettably, Elite has always been elitist. New player experience isn't big on the *ahem* scope for a lot of people.
 
It took me four years. :(

That's about the time i think it will take me, as i dont do all that fancy stuff...don't give a thing about alien stuff either, i like authentic gameplay and even engineers don't feel like "right' to me...not saying i really like the mats and discovring them.
I just got trading elite, never went for it but just pushed it the last bit [big grin].
OK; it brings better contracts to be elite but just being alied with a fraction would be enough to get you decent credits.
Just enjoy this game and moons, try to relax and enjoy it.
After a day hard work, go on a moon and srv it like hell...shoot at everything. Take your ship do the same, planets can take it.
Have fun, that's what games are all about.
 
If this is the case, this greatly disappoints me in that it makes exploration Elite even more meaningless.

I tested R2R for the first time with one of my alternate account recently and it took me only a week of part time playing to go from zero exploration ranks to elite.

This will make it doable in a part time weekend I guess.
Kinda doesn't matter, though, when passenger missions give exploration rank. I never did R2R and I've reached Elite exploration essentially by accident because of local economy seat PAX missions.
 
Definitely not dead, as I've just used it to get my final Elite status for Exploration, in Colonia. Agreed it's not as up to date as it could be, but the base info is a great resource.
 
Back
Top Bottom