I've been waiting for the Python MkII to become available to all and, given that is just around the corner, was putting some possible builds together on coriolis.io in preparation. My hope was to set one up as my general purpose ship: combat capable but also running 10-16T of limpets so I can use it for materials gathering and salvage missions alongside courier missions, assassination/massacre missions, and a spot of HazRES fun. At the moment a Chieftain does this for me but I hate the cockpit (sorry!) and whilst I know a Krait MkII would be the obvious choice ... well ... it is such an obvious choice ... 
So ... enter the Python MkII ... as far as I can tell ... it's way too small? Or - more accurately - it's severely limited on internals! I get that it's been balanced against the FDL and Mamba but compared to the MkI it's lost 2x C6 and 2xC5 internals. That's a lot of space gone for one extra hardpoint and better handling ... to my mind, it needs one C5 back for it to be usable for my purposes.
The best I can come up with thus far is:
Obviously all engineered appropriately ...
This hits all the main points I want to cover - giving a range of missions that can be taken and being very combat capable. But it doesn't have a Fuel Scoop ... and whilst most of the time I won't need one ... I kinda just want to be able to go wherever I want and not worry about it. For example, the point of the SRV is to go exploring or material gathering but you won't be able to get very far without a Fuel Scoop!
Looking for some opinions for folks who have already given one a try. If you went for a multi-purpose build, what compromises did you make? Or is everyone going combat only on these?
So ... enter the Python MkII ... as far as I can tell ... it's way too small? Or - more accurately - it's severely limited on internals! I get that it's been balanced against the FDL and Mamba but compared to the MkI it's lost 2x C6 and 2xC5 internals. That's a lot of space gone for one extra hardpoint and better handling ... to my mind, it needs one C5 back for it to be usable for my purposes.
The best I can come up with thus far is:
- 6C Bi-Weave Shields
- 4E Cargo Rack (primarily for limpets, and whatever I salvage)
- 3C Operations Limpet Controller (supports salvage and hacking missions)
- 2G Planetary Vehicle Hangar
- 1H Guardian FSD Booster
- 1E Advanced Docking Computer (because, what, I'm gonna put a 1A Fuel Scoop on this thing?!)
- 1x C3 Beam, 2xC2 Beam and 3x C3 MCs
Obviously all engineered appropriately ...
This hits all the main points I want to cover - giving a range of missions that can be taken and being very combat capable. But it doesn't have a Fuel Scoop ... and whilst most of the time I won't need one ... I kinda just want to be able to go wherever I want and not worry about it. For example, the point of the SRV is to go exploring or material gathering but you won't be able to get very far without a Fuel Scoop!
Looking for some opinions for folks who have already given one a try. If you went for a multi-purpose build, what compromises did you make? Or is everyone going combat only on these?