Hey all,
I was recently playing around with one of my many RCT parks and I built a mini-golf with two stations. One station for the entrance, one station for the exit.
After a few years game-time I happened to notice that there were loads of peeps all stuck at the exit of the mini-golf unable to actualy walk from the "end station" through the ride exit to the path.
When I closed the ride and moved the ride exit it turned out that there was about 300 peeps all stuck in that one place - ooops
If I join the start and end stations with a path then the peeps can exit just fine. I repeated the issue a little later in a different position in the hope that it might work.
Is this a known bug?
I was recently playing around with one of my many RCT parks and I built a mini-golf with two stations. One station for the entrance, one station for the exit.
After a few years game-time I happened to notice that there were loads of peeps all stuck at the exit of the mini-golf unable to actualy walk from the "end station" through the ride exit to the path.
When I closed the ride and moved the ride exit it turned out that there was about 300 peeps all stuck in that one place - ooops
If I join the start and end stations with a path then the peeps can exit just fine. I repeated the issue a little later in a different position in the hope that it might work.
Is this a known bug?