Apart from what iain said, another thing to consider is that even if such a list existed, if you wanted to be "safe" you'd need to check if your destination system is on this huge list every time you were making a jump, adding considerable time to your jump times. I think most people couldn't be bothered even if such a comprehensive list could be done - I certainly wouldn't, to the point where I'd rather take a few % damage quite rarely rather than take twice as long to get wherever I'm going. Don't really know if I'm lucky, but this actually never happened to me. Every time I dropped too close to a star and started taking heat damage was due to my own mistake. I do realize this stuff does happen to people, and it does sound like you were unlucky, but I still honestly don't see how such a list would be feasible. And that's just for the bubble.
If you're really worried with 3% hull left without a port in your current system, What you can do is check out the destination system's info tab on the galaxy map, and plot a course through single stars only to get to the nearest port and repair. Otherwise, yea you may take some heat damage but honestly, unless you alt tab and let your ship melt you shouldn't take more than a few % damage even without heat sinks. Not a huge issue people make it out to be. Unless you got a cracked canopy 10000 ly from home you're solid
