There doesn't appear to be any way to tell your computer to enter orbit around a planet. Admittedly there isn't much need to do so, except when going to stations, which are already in orbit.
The game's physics seams to allow for the possibility of achieving a stable orbit. If you drop from SC close enough to a planet and turn of flight assist, all the forces are there. You've got engines and gravity affecting your ship. So, all that is needed is to work out how fast you need to be traveling and in what direction. Sadly, 34th century computers don't appear to come with that software and I haven't been able to hack into my ship's computer to add it myself.
I'm sort of hoping I'm missing something, but I suppose I could try and do it the 1960's NASA way and do the math by hand. If I did that, could I call myself a rocket scientist?
The game's physics seams to allow for the possibility of achieving a stable orbit. If you drop from SC close enough to a planet and turn of flight assist, all the forces are there. You've got engines and gravity affecting your ship. So, all that is needed is to work out how fast you need to be traveling and in what direction. Sadly, 34th century computers don't appear to come with that software and I haven't been able to hack into my ship's computer to add it myself.
I'm sort of hoping I'm missing something, but I suppose I could try and do it the 1960's NASA way and do the math by hand. If I did that, could I call myself a rocket scientist?