I haven't really figured it out yet, I just know that there is a relation between the load of my Cobra and the jump range. It has something to do with the optimum mass of the drive (BTW, is it really optimum, or is it the mass where once exceeded, the performance will drop. That is, is the range shorter when my Cobra is lighter than the optimum?)
But is there some sort of range indicator somewhere I've missed? It's not the first time that a destination just pops out of range when I fill my cargo hold with goods, either forcing me to take a detour or to unload stuff at a loss. A small mass:range indicator somewhere would be really nice. Filling it up and using trial and error is just no fun (no, this is not dumbing down, it's making information that's obviously available to the ship's computer accessible to me)
But is there some sort of range indicator somewhere I've missed? It's not the first time that a destination just pops out of range when I fill my cargo hold with goods, either forcing me to take a detour or to unload stuff at a loss. A small mass:range indicator somewhere would be really nice. Filling it up and using trial and error is just no fun (no, this is not dumbing down, it's making information that's obviously available to the ship's computer accessible to me)