Is there any chance for Player Instituded Stations and Settlements?

Where was that mentioned? (or even an 'on foot' Thargoid model mentioned by Frontier?)
For example Will's reply here:

WFlanagan_Frontier said:
Hello there,
The model detailed in Yamiks' video is actually an old model from 2014, which the community had previously discovered, and is not indicative of our plans for Elite Dangerous.
Hope that helps to clarify things!
Source
 
Getting from A to B the greater jump range is really useful. But for exploring are not most of the jumps going to be star to nearby star?

Steve
Far from the madding crowd, at the top or bottom (or edges) of the galaxy the nearest "nearby star" could be 80ly away. Or more. Now that's exploration!
 
Far from the madding crowd, at the top or bottom (or edges) of the galaxy the nearest "nearby star" could be 80ly away. Or more. Now that's exploration!
Is distant stars what carriers are meant for? Reaching places that other ships cannot reach.

I sometimes think that squeezing the last 0.01ly is not a real improvement. 1% on an 80LY is 0.8%. Does such a ship have an SRV bay even?

Steve
 
Last edited:
I personally think that was indeed the roadmap at that time. But that was so long ago, that it hardly matters anymore. Some of that stuff has already been binned according to Frontier, like the "Thargoid on-foot" model.
I actually wasn't wowed by the concept art of the onfoot Thargoid, I just couldn't see how it would really work overall outside of being a game character like the floating eyeball things in Doom or something. It looks like Frontier ditched it for something that would work better overall and actually makes more sense. Though I hear the meta talk about how it's a cop out that it will be 'reskinned' humans, but you know, the xenomorph in Alien was designed so it could be a suit for someone to wear, was that a cop out too?

For example Will's reply here:


Source

I'm pretty sure that would place the decision to drop that model way before the leak.
 
I actually wasn't wowed by the concept art of the onfoot Thargoid, I just couldn't see how it would really work overall outside of being a game character like the floating eyeball things in Doom or something. It looks like Frontier ditched it for something that would work better overall and actually makes more sense. Though I hear the meta talk about how it's a cop out that it will be 'reskinned' humans, but you know, the xenomorph in Alien was designed so it could be a suit for someone to wear, was that a cop out too?



I'm pretty sure that would place the decision to drop that model way before the leak.
The rubber suit was what they had to work with, Scott went for cutting it from as many scenes as possible while Cameron opted for weird angles and acrobatics to make it less human.
With computer animation you obviously have more options.
 
The rubber suit was what they had to work with, Scott went for cutting it from as many scenes as possible while Cameron opted for weird angles and acrobatics to make it less human.
With computer animation you obviously have more options.
Understood, but aliens having humanoid features is generally not frowned upon as lazy etc., and adding extra limbs basically adds more complications even in video games which many game/film studios choose to avoid. So my question is what makes it so when Frontier decide to use an Invasion of the Body Snatchers type scenario, apart from just quarterbacking Frontier's decisions? As long as it makes sense for the narrative, and for me it does perfectly. Same thing for Metroid Prime 2 etc..
 
I dunno, Fizzy. I have to admit that the day I come face to face (er, pixel to pixel?) with an on foot Alien hell bent on my death, I'll be disappointed if said alien looks an awful lot like Brian the technician from Arai's Mine, just with a different coloured suit and him going "hnurrr!" a lot.
 
I dunno, Fizzy. I have to admit that the day I come face to face (er, pixel to pixel?) with an on foot Alien hell bent on my death, I'll be disappointed if said alien looks an awful lot like Brian the technician from Arai's Mine, just with a different coloured suit and him going "hnurrr!" a lot.
I highly doubt it will be that. I'm thinking more borg but with Thargoid embellishments. The new audio logs talk about pods in the titans. I would suggest there's more going on in them than just a costume change, I'm thinking more like:

the-fly-1986.png


An AI soldier using that as a template:

1QMKeMJnlvhTpG5rhKKF--1--6fgq6.png


Disappointing still? I mean, obviously it's not going to be the above but there's a lot of room to do things and it's not like Frontier haven't already done a great job with the whole Thargoid aesthetic already.
 
Last edited:
Is distant stars what carriers are meant for? Reaching places that other ships cannot reach.
Really expensive way to do it (all the tritium just to get to the right part of the galaxy) and not required for 99% of them. Not really feasible if you're covering many different parts of the galactic disc or doing a circumnavigation. And carriers are so sloooww.....

I did take mine to Cygnus X-3 though... just to see the weird broken skybox. Have some people been to the Lemon Slice Nebula?

cygnix3.jpg


Turns out before FCs some players were cheating anyway to get impossible jumps: Source: https://www.reddit.com/r/EliteDangerous/comments/h0i9oo/cygni_x3_the_great_disappointment/
 
Last edited:
Back
Top Bottom