It's the goal of every space explorer, right? To find another Earth, with trees and oceans and critters...
Or maybe something more exotic, something so alien that it would never have occurred to you to that you'd find life where you did.
I remember in Elite II: Frontier that whenever I found an Earth type world beyond the fringe of explored space I'd land on the planet, have a look around, and make a note of the system and all its planets in a little notebook I kept in the game's box.
Fast forward to Elite Dangerous, and...
Oh look, a planet with life! That's cool.
Wait, what's this next to it - a gas giant that has life too! That's even more cool. Let's try the next system, see what's there...
Hey, another planet with life. Hm.
And more life-bearing gas giants.
This next system, well it has no planets, no life there...let's try the next one.
Four gas giants, that's fancy. Let's see...this one has ammonia based life...so does this one...the third has water based life, and the last one has carbon-ammonia based life.
Hm. Is it just me, or does anyone else think this is a bit overkill?
I thought life would be a rare and precious thing to find, more like it was in Frontier. Shouldn't it be the pinnacle of a long, hard deep space exploration trip to find even ONE Earth-type planet to brag about and sell the data to the big corporations eager to exploit its potential?
For all I know of course, life-bearing planets really are cheap as chips out there...but I personally don't think it adds to the thrill of exploration ingame if every other system has either a planet with "a human-breathable atmosphere and indigenous life" or a "gas giant with ammonia based life".
So what do you reckon, Commanders? Is there too much life in the E-D Milky Way to be remotely credible? And would you perhaps like to see the number of Earth-type planets cut, and have a bigger exploration payout granted when an Earth planet system is actually found?
Or maybe something more exotic, something so alien that it would never have occurred to you to that you'd find life where you did.
I remember in Elite II: Frontier that whenever I found an Earth type world beyond the fringe of explored space I'd land on the planet, have a look around, and make a note of the system and all its planets in a little notebook I kept in the game's box.
Fast forward to Elite Dangerous, and...
Oh look, a planet with life! That's cool.
Wait, what's this next to it - a gas giant that has life too! That's even more cool. Let's try the next system, see what's there...
Hey, another planet with life. Hm.
And more life-bearing gas giants.
This next system, well it has no planets, no life there...let's try the next one.
Four gas giants, that's fancy. Let's see...this one has ammonia based life...so does this one...the third has water based life, and the last one has carbon-ammonia based life.
Hm. Is it just me, or does anyone else think this is a bit overkill?
I thought life would be a rare and precious thing to find, more like it was in Frontier. Shouldn't it be the pinnacle of a long, hard deep space exploration trip to find even ONE Earth-type planet to brag about and sell the data to the big corporations eager to exploit its potential?
For all I know of course, life-bearing planets really are cheap as chips out there...but I personally don't think it adds to the thrill of exploration ingame if every other system has either a planet with "a human-breathable atmosphere and indigenous life" or a "gas giant with ammonia based life".
So what do you reckon, Commanders? Is there too much life in the E-D Milky Way to be remotely credible? And would you perhaps like to see the number of Earth-type planets cut, and have a bigger exploration payout granted when an Earth planet system is actually found?