Rift CV1:
When I use any of the NO20 UI colour sets (e.g. the excellent Dr. Kaii's Spiritual Teal), I find that objects outside the cockpit, e.g. orbit lines, clouds in hyperspace jump animation, stars etc. take on a darker reddish/brown tint. If I revert to the stock UI colors, this does not happen.
I've tried different ports for my CV1 on my GTX 1070, but it makes no difference. I've taken some screenshots, but they don't show this behaviour, the objects look normal. It seems the tinting is only present in the Rift. I use Dr. Kaii's Profiler to switch out the GUI colours.
I'm at a loss as to how to figure out what's going on, and wonder if anyone else has experienced this, or perhaps have suggestions to fix this. The orbit lines are really pronounced, getting quite a bit darker (bolder if you will). The colour of the disk of the galaxy also is affected. I really like the NO2O choices, but the changes to other objects puts a bit of a damper on using them. I wish I could find a way to get a screen shot of how this looks in VR, but don't know any way to do that.
Here are my settings:
Thanks for any advice....
When I use any of the NO20 UI colour sets (e.g. the excellent Dr. Kaii's Spiritual Teal), I find that objects outside the cockpit, e.g. orbit lines, clouds in hyperspace jump animation, stars etc. take on a darker reddish/brown tint. If I revert to the stock UI colors, this does not happen.
I've tried different ports for my CV1 on my GTX 1070, but it makes no difference. I've taken some screenshots, but they don't show this behaviour, the objects look normal. It seems the tinting is only present in the Rift. I use Dr. Kaii's Profiler to switch out the GUI colours.
I'm at a loss as to how to figure out what's going on, and wonder if anyone else has experienced this, or perhaps have suggestions to fix this. The orbit lines are really pronounced, getting quite a bit darker (bolder if you will). The colour of the disk of the galaxy also is affected. I really like the NO2O choices, but the changes to other objects puts a bit of a damper on using them. I wish I could find a way to get a screen shot of how this looks in VR, but don't know any way to do that.
Here are my settings:

Thanks for any advice....