I must say, this game seems more like a beta than a release version to me.
The basic game play architecture is there, but everything else is either missing or constantly bugged. Meanwhile new content is being added to drive interest in the game while all the bugs and real content are either ignored or MIA.
For instance, there is a game play mechanic to unlock engineers to improve your ships. But those unlock situations are poorly spelled out and hard to follow. When you manage to figure out what needs to be done (via a lot of internet searching) and jump through the hoops to unlock an engineer, the darn unlock either doesn't happen because of some bug or the goalpost gets moved on you without a clue as to why it moved, where it's gone off to, or how you're supposed to get back on track. I've tried in earnest to unlock engineers and have run into a brick wall nearly every time to the point of vowing never to go out of my way to bother again. After all, it was just something I wanted to do in game for something to do.
There's alien content being added to the game, with no clue to the new player about any of the back story, why a player should give a rip, or how to find that content (within the game), or what to do with that content when they do find it. Then when all the players that have been grinding away in boredom jump all over those aliens and figure out how to work with the few tools they have been given to steamroll over the only interesting content in the game (which I think is awesome) FD decides to correct the situation by making it even harder (moving the goalpost again), leaving the more casual players so far in the dust that there really is no hope of ever catching up much less keeping up. Meanwhile the bugs keep piling up. ie.. the new message interface showing double images, Thargoids glitching out in the Hyperdiction scenarios, along with old bugs that still haven't been squashed and in game content still MIA.
The whole thing just feels underdeveloped for a release game and it seems as though FDs focus is on attracting new players. Meanwhile the faithful folks that have been here for far longer than I have just keep grinding away with some sort of hope that things will eventually change. I'm sure they won't hold out forever. I mean you can hear it constantly from very faithful players like Obsidian Ant who wonders and hopes constantly that things will change.
Please FD, do your house keeping and fix the things you have in place before burying it under a mountain of even more poorly developed content. It would make your subscriber base much happier and in turn bring you more new players.
The basic game play architecture is there, but everything else is either missing or constantly bugged. Meanwhile new content is being added to drive interest in the game while all the bugs and real content are either ignored or MIA.
For instance, there is a game play mechanic to unlock engineers to improve your ships. But those unlock situations are poorly spelled out and hard to follow. When you manage to figure out what needs to be done (via a lot of internet searching) and jump through the hoops to unlock an engineer, the darn unlock either doesn't happen because of some bug or the goalpost gets moved on you without a clue as to why it moved, where it's gone off to, or how you're supposed to get back on track. I've tried in earnest to unlock engineers and have run into a brick wall nearly every time to the point of vowing never to go out of my way to bother again. After all, it was just something I wanted to do in game for something to do.
There's alien content being added to the game, with no clue to the new player about any of the back story, why a player should give a rip, or how to find that content (within the game), or what to do with that content when they do find it. Then when all the players that have been grinding away in boredom jump all over those aliens and figure out how to work with the few tools they have been given to steamroll over the only interesting content in the game (which I think is awesome) FD decides to correct the situation by making it even harder (moving the goalpost again), leaving the more casual players so far in the dust that there really is no hope of ever catching up much less keeping up. Meanwhile the bugs keep piling up. ie.. the new message interface showing double images, Thargoids glitching out in the Hyperdiction scenarios, along with old bugs that still haven't been squashed and in game content still MIA.
The whole thing just feels underdeveloped for a release game and it seems as though FDs focus is on attracting new players. Meanwhile the faithful folks that have been here for far longer than I have just keep grinding away with some sort of hope that things will eventually change. I'm sure they won't hold out forever. I mean you can hear it constantly from very faithful players like Obsidian Ant who wonders and hopes constantly that things will change.
Please FD, do your house keeping and fix the things you have in place before burying it under a mountain of even more poorly developed content. It would make your subscriber base much happier and in turn bring you more new players.