Is This Really a Release Version?

I must say, this game seems more like a beta than a release version to me.

The basic game play architecture is there, but everything else is either missing or constantly bugged. Meanwhile new content is being added to drive interest in the game while all the bugs and real content are either ignored or MIA.

For instance, there is a game play mechanic to unlock engineers to improve your ships. But those unlock situations are poorly spelled out and hard to follow. When you manage to figure out what needs to be done (via a lot of internet searching) and jump through the hoops to unlock an engineer, the darn unlock either doesn't happen because of some bug or the goalpost gets moved on you without a clue as to why it moved, where it's gone off to, or how you're supposed to get back on track. I've tried in earnest to unlock engineers and have run into a brick wall nearly every time to the point of vowing never to go out of my way to bother again. After all, it was just something I wanted to do in game for something to do.

There's alien content being added to the game, with no clue to the new player about any of the back story, why a player should give a rip, or how to find that content (within the game), or what to do with that content when they do find it. Then when all the players that have been grinding away in boredom jump all over those aliens and figure out how to work with the few tools they have been given to steamroll over the only interesting content in the game (which I think is awesome) FD decides to correct the situation by making it even harder (moving the goalpost again), leaving the more casual players so far in the dust that there really is no hope of ever catching up much less keeping up. Meanwhile the bugs keep piling up. ie.. the new message interface showing double images, Thargoids glitching out in the Hyperdiction scenarios, along with old bugs that still haven't been squashed and in game content still MIA.

The whole thing just feels underdeveloped for a release game and it seems as though FDs focus is on attracting new players. Meanwhile the faithful folks that have been here for far longer than I have just keep grinding away with some sort of hope that things will eventually change. I'm sure they won't hold out forever. I mean you can hear it constantly from very faithful players like Obsidian Ant who wonders and hopes constantly that things will change.

Please FD, do your house keeping and fix the things you have in place before burying it under a mountain of even more poorly developed content. It would make your subscriber base much happier and in turn bring you more new players.
 
I must say, this game seems more like a beta than a release version to me.

The basic game play architecture is there, but everything else is either missing or constantly bugged. Meanwhile new content is being added to drive interest in the game while all the bugs and real content are either ignored or MIA.

For instance, there is a game play mechanic to unlock engineers to improve your ships. But those unlock situations are poorly spelled out and hard to follow. When you manage to figure out what needs to be done (via a lot of internet searching) and jump through the hoops to unlock an engineer, the darn unlock either doesn't happen because of some bug or the goalpost gets moved on you without a clue as to why it moved, where it's gone off to, or how you're supposed to get back on track. I've tried in earnest to unlock engineers and have run into a brick wall nearly every time to the point of vowing never to go out of my way to bother again. After all, it was just something I wanted to do in game for something to do.

There's alien content being added to the game, with no clue to the new player about any of the back story, why a player should give a rip, or how to find that content (within the game), or what to do with that content when they do find it. Then when all the players that have been grinding away in boredom jump all over those aliens and figure out how to work with the few tools they have been given to steamroll over the only interesting content in the game (which I think is awesome) FD decides to correct the situation by making it even harder (moving the goalpost again), leaving the more casual players so far in the dust that there really is no hope of ever catching up much less keeping up. Meanwhile the bugs keep piling up. ie.. the new message interface showing double images, Thargoids glitching out in the Hyperdiction scenarios, along with old bugs that still haven't been squashed and in game content still MIA.

The whole thing just feels underdeveloped for a release game and it seems as though FDs focus is on attracting new players. Meanwhile the faithful folks that have been here for far longer than I have just keep grinding away with some sort of hope that things will eventually change. I'm sure they won't hold out forever. I mean you can hear it constantly from very faithful players like Obsidian Ant who wonders and hopes constantly that things will change.

Please FD, do your house keeping and fix the things you have in place before burying it under a mountain of even more poorly developed content. It would make your subscriber base much happier and in turn bring you more new players.

It is exactly as it was advertised back in 2013-14, a game that is undergoing iterative development.
 
It is exactly as it was advertised back in 2013-14, a game that is undergoing iterative development.

He does have a point in this, with the news that's slowly being generated that the next major updates are going to be under the flag of new costs for the season pass. Given the state of the game as it stands this is beginning to look like the new season pass is a cash grab when the game has poor economics, basic mechanics, half-completed content with what's currently in the game and what's still broken no matter how many times they try to apply spit and duct tape to it.

It does raise a question my mind of, how much more of this attitude taken from the developers and their distributor (which is the same company at the moment) is going to trigger disgruntled players into approaching their solicitors as they did with No Man's Sky and cause a lash-out of class action lawsuits?
 
I come back after 18 months not playing and I read this. I hoped the situation had gone better, it apparently hasn't. Oh well. Maybe next year.
 
Look, I'm not trying to turn people off from the game, I find it enjoyable to a certain extent. It is just not the immersive game that I thought it would be. It seems every time I try to make the best of the bad situation, the game kicks me in the butt and convinces me to think again.

I only brought up Obsidian Ant because he is far better spoken than I am and has been expressing his disappointment with the game since he started posting videos. He does it in the most tactful way and I agree with his approach. He is always trying to be constructive and he gives great suggestions. But, when it all comes down to brass tacks, FD just seems to be ignoring all suggestions for improvement and they just keep adding more buggy content on top of the already shaky game play.

I just want to see FD wake up and start putting some effort where it belongs (ironing out the kinks in the game that is there).
 
Look, I'm not trying to turn people off from the game, I find it enjoyable to a certain extent. It is just not the immersive game that I thought it would be. It seems every time I try to make the best of the bad situation, the game kicks me in the butt and convinces me to think again.

I only brought up Obsidian Ant because he is far better spoken than I am and has been expressing his disappointment with the game since he started posting videos. He does it in the most tactful way and I agree with his approach. He is always trying to be constructive and he gives great suggestions. But, when it all comes down to brass tacks, FD just seems to be ignoring all suggestions for improvement and they just keep adding more buggy content on top of the already shaky game play.

I just want to see FD wake up and start putting some effort where it belongs (ironing out the kinks in the game that is there).

Don't forget how they left in the bug where falling skimmers killed players, until the 2.4 release. Not important enough for them to FIND a hotfix, they just let it keep happening, and had support refund rebuys. Then, someone posts a place where the RNG-reliant missions system generated a lot of good missions, and they jumped all over it. This tells you what their priorities are, if you think about it a bit. They want to keep everyone grinding, and as long as you are grinding and buying the occasional ship skin, they don't really care.
 
Hey OP,you might be pleased to know that Season 3 will largely be for ironing the kinks,updating and improving the base game etc,also Season 3 will be free if you own Horizons. o7
 
Hey OP,you might be pleased to know that Season 3 will largely be for ironing the kinks,updating and improving the base game etc,also Season 3 will be free if you own Horizons. o7

I'm not buying that hype. Time to put the money where their mouths are.

Thank you.
 
Hey OP,you might be pleased to know that Season 3 will largely be for ironing the kinks,updating and improving the base game etc,also Season 3 will be free if you own Horizons. o7

That's the same story for every update. I'm not buying it either. Check the forums. That has been the MO since the beginning. Next update, next update, next update.

Yah right. Believe it when I see it.
 
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