Isles are still not big enough

The Isles / Maps are so small . it were so appropriate that the maps will be so much bigger. so many peple has written that they need more space to build/design the Park to her own

imaginations . But this is in the most cases are not possible because of the small Size or/and constricting borders .

So , please make a Isle/place were the dreams come true and the Game becomes much more better .

Thank you

(sorry for my bad English;))
 
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Especially for sequel JW:E which there will be more dinosaurs etc.
We better have more space to build. For an example they can add Jurassic Park: San Diego which was the facility supposed to contain %80 of dinosaur species of Isla Sorna in 1997. They can adjust a lot more bigger space because you know that you're not building a facility on an island no more also the ground would be flatten of course that means it would be perfect map when you play on sandbox too.
That's the only enormous park facility I found that exists as a cannon in JP Franchise.
Also they can add custom terrain or island option for sandbox mode it would be hard but I think
it is "worth to add" feature.
 
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There's already plenty of room. A part of the fun is mapping out your park and making sure you use the space efficiently.

No sequal of the game has been confirmed, so we don't know anything about the game. Don't make rumors. And San Diego was a small facility. Not bigger than the areas we have now. And you can just flatten the islands before building, if you want that sort of thing.
 
There's already plenty of room. A part of the fun is mapping out your park and making sure you use the space efficiently.

No, there isn't. The only map that's a little bigger than the others is Nublar 93 and even there I can't build the big habitats I want to if I wanna fit all the dinos I'd like in my park. Maybe for you it's fun to plan and cram everything together to fit, sometimes I even like to do it myself, but please don't think that just because you like to play that way all the time it's the same for everyone else because it's really not.

I'd really appreciate bigger maps as well, at least twice if not three to four times the size of Nublar 93 so I can actually build my dream park with lots of open space and room for my dinos without having to canstanly think of the space limitations. Best thing that could happen is if we finally got a whole islind to build on, not just a tiny part of it. I mean those JP and JW parks were build on the entire island as well and not just along a beach or in a valley somewhere. So why do we have to compromise and cram everything together so it barely fits into those tiny maps we got?
 
Will map sizes ever be big enough?

With every sim management game, the buildable locations always have to reach a limit. The game expands with more assets to place in first than more land space so that each playthrough would feel different. There will almost always be more stuff to place than buildable areas in sim games. Not to say placing everything comfortably in a large location is not fun or desirable, but it is a self-imposed challenge in itself.

Like Zoo tycoon 2, it is a fun sim management game. Started out with a total of 30 animals and City Zoo (L), a fun large park to place in exhibits to all the animals in the game. But with each expansion pack introduced, the number of animals jumped to more than 130, and that large park is now very small due to all the extra content. Same with JWE, the park sizes are actually really big, with Isla Nublar and Isla Sorna having larger map size than planet Coaster's largest map, you could even place in the 37 base + 5 deluxe dinosaurs into Isla Nublar on launch.

A redditor did look into this and measured the size of the maps in the game. So now we have 5 of the 12 parks actually bigger than planet coaster's largest park, with Nublar 1993 being 60% bigger than base Nublar.
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The game will never have enough space if everything will be placed in, I could even make that claim for JWE2 if it ever comes, because with more space players want more stuff, and with more stuff players want more space. Especially in a dinosaur focused sim game where large theropods and sauropods are the main focus instead of elephants or roller coasters. I am just glad that these games have such large maps to begin with, allowing for parks like Isla Nublar 1993 to hold 250+ dinosaurs of 42 different species comfortably in open exhibits with room to spare. The official Jurassic Park movie only ever had 12 different species on the park, and Jurassic World Follows that up with 20 different species.
 
Will map sizes ever be big enough?

With every sim management game, the buildable locations always have to reach a limit. The game expands with more assets to place in first than more land space so that each playthrough would feel different. There will almost always be more stuff to place than buildable areas in sim games. Not to say placing everything comfortably in a large location is not fun or desirable, but it is a self-imposed challenge in itself.

Like Zoo tycoon 2, it is a fun sim management game. Started out with a total of 30 animals and City Zoo (L), a fun large park to place in exhibits to all the animals in the game. But with each expansion pack introduced, the number of animals jumped to more than 130, and that large park is now very small due to all the extra content. Same with JWE, the park sizes are actually really big, with Isla Nublar and Isla Sorna having larger map size than planet Coaster's largest map, you could even place in the 37 base + 5 deluxe dinosaurs into Isla Nublar on launch.

A redditor did look into this and measured the size of the maps in the game. So now we have 5 of the 12 parks actually bigger than planet coaster's largest park, with Nublar 1993 being 60% bigger than base Nublar.
View attachment 176365

The game will never have enough space if everything will be placed in, I could even make that claim for JWE2 if it ever comes, because with more space players want more stuff, and with more stuff players want more space. Especially in a dinosaur focused sim game where large theropods and sauropods are the main focus instead of elephants or roller coasters. I am just glad that these games have such large maps to begin with, allowing for parks like Isla Nublar 1993 to hold 250+ dinosaurs of 42 different species comfortably in open exhibits with room to spare. The official Jurassic Park movie only ever had 12 different species on the park, and Jurassic World Follows that up with 20 different species.

Exactly mate!
 
No, there isn't. The only map that's a little bigger than the others is Nublar 93 and even there I can't build the big habitats I want to if I wanna fit all the dinos I'd like in my park. Maybe for you it's fun to plan and cram everything together to fit, sometimes I even like to do it myself, but please don't think that just because you like to play that way all the time it's the same for everyone else because it's really not.

I'd really appreciate bigger maps as well, at least twice if not three to four times the size of Nublar 93 so I can actually build my dream park with lots of open space and room for my dinos without having to canstanly think of the space limitations. Best thing that could happen is if we finally got a whole islind to build on, not just a tiny part of it. I mean those JP and JW parks were build on the entire island as well and not just along a beach or in a valley somewhere. So why do we have to compromise and cram everything together so it barely fits into those tiny maps we got?

There are numerous videos on Youtube where people fit all the dinosaurs in the game in one park. That can be done with a bit of creativity.

And no, the JP and JW parks were def not build on the whole island. Look up the maps. Especially JW is just in the center of the island. Jurassic Park has nothing on the north part of the island. The paddocks were also spread out very wide from each other because they spared no expense. We have to make a succesful park, which would be stupid to spread out the paddocks all over an island. That's a dumb business move.

Why do you have to compromise? Because the consoles etc. needs to render the spaces. Bigger maps would make the game lag and barely playable. Pretty easy to figure out.
 
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