Will map sizes ever be big enough?
With every sim management game, the buildable locations always have to reach a limit. The game expands with more assets to place in first than more land space so that each playthrough would feel different. There will almost always be more stuff to place than buildable areas in sim games. Not to say placing everything comfortably in a large location is not fun or desirable, but it is a self-imposed challenge in itself.
Like Zoo tycoon 2, it is a fun sim management game. Started out with a total of 30 animals and City Zoo (L), a fun large park to place in exhibits to all the animals in the game. But with each expansion pack introduced, the number of animals jumped to more than 130, and that large park is now very small due to all the extra content. Same with JWE, the park sizes are actually really big, with Isla Nublar and Isla Sorna having larger map size than planet Coaster's largest map, you could even place in the 37 base + 5 deluxe dinosaurs into Isla Nublar on launch.
A redditor did look into this and measured the size of the maps in the game. So now we have 5 of the 12 parks actually bigger than planet coaster's largest park, with Nublar 1993 being 60% bigger than base Nublar.
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The game will never have enough space if everything will be placed in, I could even make that claim for JWE2 if it ever comes, because with more space players want more stuff, and with more stuff players want more space. Especially in a dinosaur focused sim game where large theropods and sauropods are the main focus instead of elephants or roller coasters. I am just glad that these games have such large maps to begin with, allowing for parks like Isla Nublar 1993 to hold 250+ dinosaurs of 42 different species comfortably in open exhibits with room to spare. The official Jurassic Park movie only ever had
12 different species on the park, and Jurassic World Follows that up
with 20 different species.