Issues

First, Every time I try to report somehting via the Issue Tracker it gives a message that the issue was unable to be submitted after hitting the submit button.

My Issues:
1. You cannot repair the middle sections of aviaries that are 3+ sections across.
2. When creating the rides, when trying to connect multiple ride sections it will look as if you did, but the game will be telling you that it is not connected.
3. The aleart box that keeps popping up in the top right corner that fills you in on what is happening around the park, it keeps getting in the way of your ability to click on buttons in other screens (like gene editing dinos), either move it, or give an option in the settings to turn it off.
 
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4. Mutiple units assigned to a Ranger Station are useless. Example: Having 3 Helocopters assigned, when a dino needs to be tranked all 3 will be assigned to the task. They will all fly over, hover around, but one will trank the dino. The other two are waisting their time with the same dino, instead of working on other dinos that heed to be tranked. You only ever have one being used at a time even though all three are being utalized. Same thing goes for the Ambulence, and Rangers. The fix for this is have the first unit "claim" the dino that on top of the stack, have that dino be removed from the stack, and have that unit be removed fro the stack avalible to that Ranger Station. Once the unit has done its order, it returns to the stack available to the Ranger Station.
 
Never EVER assign a capture team to any beacon. Its one of the problems of the game and it really doesnt work as it should, ever. Not only the capture team will be called when you dont even need it, many times the capture team is going to tranquilize the wrong dinosaur, making the whole process completely useless and bothersome.
 
Well, the capture team assigning worked well for my one-carnivore enclosures. In case of enclosures containing more animals - one get tranqualized, but still another one destroys the ranger vehicle.
 

Jens Erik

Senior Community Manager
Frontier
First, Every time I try to report somehting via the Issue Tracker it gives a message that the issue was unable to be submitted after hitting the submit button.

My Issues:
1. You cannot repair the middle sections of aviaries that are 3+ sections across.
2. When creating the rides, when trying to connect multiple ride sections it will look as if you did, but the game will be telling you that it is not connected.
3. The aleart box that keeps popping up in the top right corner that fills you in on what is happening around the park, it keeps getting in the way of your ability to click on buttons in other screens (like gene editing dinos), either move it, or give an option in the settings to turn it off.
Hey Xermaxm!

We've had some difficulties with the Issue Tracker recently, but it should be working as intended again now. :) We apologise for the inconvenience!

Now, onto your comments:

1. Duly noted, I'll let the team know. If you could let us know what sort of configuration of Aviary domes you've used, that will help our team build a reproduction case.
2. I'm not sure what you mean here. Is the game not registering your different Tour Ride sections as connected, even though everything is hooked up as it should? Do you have a screenshot of this?
3. There's currently not an option to turn it off, but if you click on it when it pops up, that should dismiss it. :)
4. Mutiple units assigned to a Ranger Station are useless. Example: Having 3 Helocopters assigned, when a dino needs to be tranked all 3 will be assigned to the task. They will all fly over, hover around, but one will trank the dino. The other two are waisting their time with the same dino, instead of working on other dinos that heed to be tranked. You only ever have one being used at a time even though all three are being utalized. Same thing goes for the Ambulence, and Rangers. The fix for this is have the first unit "claim" the dino that on top of the stack, have that dino be removed from the stack, and have that unit be removed fro the stack avalible to that Ranger Station. Once the unit has done its order, it returns to the stack available to the Ranger Station.
I'll let the team know about this as well. We recommend just assigning one vehicle per team to a Ranger Post, to avoid this for the time being.

Could you also let us know which version of the game you're playing? PC? PlayStation? Xbox?
 
Hey Xermaxm!

We've had some difficulties with the Issue Tracker recently, but it should be working as intended again now. :) We apologise for the inconvenience!

Now, onto your comments:

1. Duly noted, I'll let the team know. If you could let us know what sort of configuration of Aviary domes you've used, that will help our team build a reproduction case.
2. I'm not sure what you mean here. Is the game not registering your different Tour Ride sections as connected, even though everything is hooked up as it should? Do you have a screenshot of this?
3. There's currently not an option to turn it off, but if you click on it when it pops up, that should dismiss it. :)

I'll let the team know about this as well. We recommend just assigning one vehicle per team to a Ranger Post, to avoid this for the time being.

Could you also let us know which version of the game you're playing? PC? PlayStation? Xbox?
PC
1: The Rangers can only reach the outermost ones, so anything greater then 2x2 (Square) or 2xN+ (Rectangle) would do the trick.
2: The ussue is mainly the lack of Obvious Snapping when connecting "paths" to the stations. It can look like it is correctly placed when you are clicking to place, but the game sees if as not connected. Making the "visual" snap point bigger, would make this easyer to avoid.
3: The issue with clicking on the boxes to get rid of them is they take you out of the screen you are using and center your view on the part of the park that spawned the message. With the frequecny of the popups, this method of clearing them would result in you never being able to do anything else.
 
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