It appears that GROUND CONFLICT ZONES are now Broken too.

No matter wich War or Civil War system i fly to/look into, there is no Ground conflict Zone anymore. The usual Space conflict Zones are still there.
 
I've been finding ground conflicts zones, but they are populated with exactly ZERO other players when I drop, and there is no way to complete them. So I just have to call for another shuttle and leave. Massive waste of half and hour plus every time I've tried. I'm just going to do assassination missions until some of this is fixed. Or maybe I'll just go back to ship content. Odyssey is tedious right now...
 
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I just saw a single ground combat zone 3 minutes ago. Have been playing them all morning for a few hours. But yes, I have also seen 3 (maybe 4?) systems in war state without any active zones.
 
I've been finding ground conflicts zones, but they are populated with exactly ZERO other players when I drop, and there is no way to complete them. So I just have to call for another shuttle and leave. Massive waste of half and hour plus every time I've tried. I'm just going to do assassination missions until some of this is fixed.
For empty combat zones, you can try logging out, and then log in again. That worked for me in alpha.

I haven’t run into the empty combat zone in release, but I did have a situation where I couldn’t pick a side. Logging out fixed that. I started up outside the base, and had to run in.
 
I have visited 10 systems in War/civil War state now and couldnt find one Ground conflict zone. The Frontline solutions person on the Desk also says "System is in peacetime Soldier"

I farmed 60 Million in my last Ground CZ and then suddenly it was gone.
 
There is a way for the BGS to go into peace from war when one side wins enough (in ED:H, for a long time), but I'm not familiar enough with the system to tell about it more.
 
There is a way for the BGS to go into peace from war when one side wins enough (in ED:H, for a long time), but I'm not familiar enough with the system to tell about it more.
I lead the BGS for a big Squadron for a while, as i said: the Conflict Zones in space are still there, only the ones on Ground have vanished.
I just did 2 conflict zone fights on foot at LHS 2887. Sirius Corp vs some minor faction.
i guess i will go there and see if i find anything!
 
Now after the 20th War system i found one with 2 Ground conflict zones. Im sure something isnt working right there.

Edit: Crap, both of those planets only have low and mid intensity. Guess i have to keep searching.
 
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Confirmed: LHS 2887 has Ground CZs

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I'm not seeing any "Civil War" state when using the Universal Cartographics in game. This is gotta be a bug.
 
I just tried my first one. Underwhelming as an FPS experience, topped of with a double dose of tedium either side.

I've never understood the FDev's design team argument that we'd find ship interiors boring because "repetition is tedious" yet the core of EDO/Horizon is repetitious grind, bookended by tedious supersnooze travel scenes, and now with the added tedium of arriving in a hanger and having to walk 5x the distance you ever would in a ship interior EVERY SINGLE TIME.

Well played, FDev. Does anyone in the design team actually play the game, and understand what users want? (hint: fun, not grind or time wasting)
 
Okay, so I jumped into my first Surface Conflict Zone. No one here. AND NO WAY TO LEAVE. Shuttle is too far away to be called. I came via the Frontline Solutions shuttle.

So am I just boned??
 
Okay. Figured out you have to run 500m away from the EMPTY Conflict Zone to order the shuttle service. Next time, I'll just fly there direct—way better.
 
change default button for summary/leave(default p for me, opened esc menu<_<), press once and close, then press again, 15s later your on a ship heading to station
 
I just tried my first one. Underwhelming as an FPS experience, topped of with a double dose of tedium either side.

I've never understood the FDev's design team argument that we'd find ship interiors boring because "repetition is tedious" yet the core of EDO/Horizon is repetitious grind, bookended by tedious supersnooze travel scenes, and now with the added tedium of arriving in a hanger and having to walk 5x the distance you ever would in a ship interior EVERY SINGLE TIME.

Well played, FDev. Does anyone in the design team actually play the game, and understand what users want? (hint: fun, not grind or time wasting)
me and my friend did a t3 cz tonight, he liked it, me not so much, wish i had bigger gun(have shotty, LR, torm on dom, all g1)
 
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