Horizons It is impossible to take revenge

I want to complain about the cowardice of some people attacking weak ships using powerfully armed ships, and then they can not be traced for taking revenge. It is useless to tell me who destroyed me if I do not have a system to find out where my hitman can be found. I find this a very dissapoitting feature of the game. Regards
ASVW
 

Deleted member 38366

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All such mechanics have been suggested a very long time ago.

All denied. All working as intended.

Powerful Predators shall have every single advantage that exist in the book at no or minimal Risk - victims shall have none but pay the full price. Every time. #INF - 0 imbalance. Working as intended.
Actually is, it was an official Design Decision.

So (in a way), don't blame the Player Killers who get their fun. That special type of Players is the only thing Frontier has cared about and catered to ever since.

And that Design Decision that poisoned Open Play and eat through it like the cancer it is led to the founding of the Mobius Group. Alternatively, Solo Mode.
 
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Exactly the opposite was it what TO wanted.
A possibility to find someone, not to ignore them.


But such a possibility would be problematic - what if this person don't want to be found ? Then a new "obfuscator" module should be implemented. This would block a Slot and every pirate would think twice if this is worth it.
 
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