Today I had a pretty awesome time. It began as needing to scan some wakes to get DWE's for upgrading some of my ships with those new FSD's. I normally scan wakes using the FSWS on my Ody mission runner (a Dolphin). I'll just scan any wakes I see when leaving stations while doing Ody missions. But today was different. I was already in a ship that had a FSWS, my pirate python: "Jack O' Diamonds", named for all the Low Temp Diamonds it obtained from others back in the day. Anyway, I had just completed a session of liberating unneeded goods from rich ship-owners to donate to a worthy cause, or something like that, but I digress. It started out as a normal wake scanning session outside my home station, but since my Ody mission runner is not set up for combat I never previously considered doing anything else in parallel. But today, I realized that I could accomplish many things simultaneously in my pirate ship:
Because of the new PP 2.0 rules, the gameplay above gave me no notoriety, and no bounties. I just ended up at the end with a 2900 credit fine, which is nothing, due to firing my weapons in the station's no-fire zone. This automatically tallied up my PP kills at 29 for that session because each infraction only costs 100 credits.
This is my new way of scanning wakes from now on. NONE SHALL PASS.
- scan wakes,
- scan wanted NPC's for other engineering mats, then kill them and scoop up their engineering mats and escape pods, and get their bounties,
- scan CLEAN NPC's aligned to enemy powers for more engineering mats, then kill them and scoop up their engineering mats, and escape pods AND gain merits,
- basically act as a 1-man station patrol, making sure that no unwanted NPC's made it into the station.
- because of high traffic at this station, there was non-stop action.
Because of the new PP 2.0 rules, the gameplay above gave me no notoriety, and no bounties. I just ended up at the end with a 2900 credit fine, which is nothing, due to firing my weapons in the station's no-fire zone. This automatically tallied up my PP kills at 29 for that session because each infraction only costs 100 credits.
This is my new way of scanning wakes from now on. NONE SHALL PASS.