We've had a scarce handful of exploration Community goals over the past few years, but they all fall into the same problem; it's almost universally better to take a road to riches approach, scanning planets or whatever else that have already been discovered, and exploring almost universally just inside the bubble!
That's not really exploration. Honestly, it's more like the opposite of exploration.
I understand that if you want people to participate, you do need to make the whole thing accessible, which is why I have an idea for how things could work.
First things first, have the whole thing be hosted from a mega ship, located somewhere near the Galactic core. The community goal should last much longer than normal, something like a month, to give players the proper time to participate. Exploration involves long journeys, and if you have to do it all in a week, you are not going to want to leave the local area.
Next, have a way to get to the community goal, even for players who aren't perhaps normally explorers. I would have a bi-weekly secondary mega ship jumping in and out of the community goal system from the bubble, allowing people to get there or leave if they want to. It would still be a fairly significant commitment, but at least you wouldn't be asking them to travel thousands of light years just to get started.
I feel like that would strike a nice balanced compromise, being actual exploration, but keeping things accessible to the average player.
That's not really exploration. Honestly, it's more like the opposite of exploration.
I understand that if you want people to participate, you do need to make the whole thing accessible, which is why I have an idea for how things could work.
First things first, have the whole thing be hosted from a mega ship, located somewhere near the Galactic core. The community goal should last much longer than normal, something like a month, to give players the proper time to participate. Exploration involves long journeys, and if you have to do it all in a week, you are not going to want to leave the local area.
Next, have a way to get to the community goal, even for players who aren't perhaps normally explorers. I would have a bi-weekly secondary mega ship jumping in and out of the community goal system from the bubble, allowing people to get there or leave if they want to. It would still be a fairly significant commitment, but at least you wouldn't be asking them to travel thousands of light years just to get started.
I feel like that would strike a nice balanced compromise, being actual exploration, but keeping things accessible to the average player.