but so so cool! (imo)
am just wondering what people would think about having some form of gimballed weapon/turret which could be controlled manually using a different axis from flying.
My thinking is you could use head tracking of track IR or oc rift to shoot.
The problem is, balancing it, but, do you not think it would be really enjoyable@
I am guessing its a none starter as too specialised but just thinking aloud really.
on the other hand, the current gimballed weapons auto target, so, maybe having manual headtracking (so WE still have to aim) but a larger rotational field would be ok?
Do you guys think it could be workable?
edit....... and I just found this (thanks Dusty from SC forums)
http://www.youtube.com/watch?v=6-OXEjZ3BH0&app=desktop
This is the most exciting thing I have seen about star citizen so far.... but then I have no problem about balance in that game as I am all about the single player S42 anyway.
am just wondering what people would think about having some form of gimballed weapon/turret which could be controlled manually using a different axis from flying.
My thinking is you could use head tracking of track IR or oc rift to shoot.
The problem is, balancing it, but, do you not think it would be really enjoyable@
I am guessing its a none starter as too specialised but just thinking aloud really.
on the other hand, the current gimballed weapons auto target, so, maybe having manual headtracking (so WE still have to aim) but a larger rotational field would be ok?
Do you guys think it could be workable?
edit....... and I just found this (thanks Dusty from SC forums)
http://www.youtube.com/watch?v=6-OXEjZ3BH0&app=desktop
This is the most exciting thing I have seen about star citizen so far.... but then I have no problem about balance in that game as I am all about the single player S42 anyway.
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