I do like the unfolding mystery that's happening but wouldn't it be good to also have things that could only be solved in game? For instance random, different clues on station's news feeds which take an individual player off on their own treasure hunts somewhere. I know we've had the millionaire's treasure hunt before but more and varying adventures like these that could be found at remote outposts or stumbled upon by accident would be very immersive and rewarding. I've also been a part of the rift mystery but the only way players can communicate or group together is to use the forums.
It's a little disappointing that we have to use Google and forums to solve the problems, especially as they're often solved within a day without even using the mechanics that are in game. Is this just the way gaming is now though, when we can Alt-tab out and find the answers? It seems a little lazy, for both the game developers and players.
Perhaps I'm old-fashioned and liked being stuck in games like Space Quest where it would take months for me to work out the (sometimes ridiculous) clues and methods. (Or write off to a magazine if I was desperate!)
It's a little disappointing that we have to use Google and forums to solve the problems, especially as they're often solved within a day without even using the mechanics that are in game. Is this just the way gaming is now though, when we can Alt-tab out and find the answers? It seems a little lazy, for both the game developers and players.
Perhaps I'm old-fashioned and liked being stuck in games like Space Quest where it would take months for me to work out the (sometimes ridiculous) clues and methods. (Or write off to a magazine if I was desperate!)