It's Just a Title

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Having read the first couple of pages of yet another thread about mode-switching between Open and Solo threatening to ruin this competitive, intense-PVP game - apparently - I've lost my patience.

Not with the argument: I can kind of see some merit in both sides - though as an exclusively solo player I can see a lot more in the point that Elite: Dangerous isn't supposed to be about one group of players being able to 'defeat' another. I've always understood the fundamental spirit of Elite as being 'one person in a tiny ship can't change the universe'. If anything, this is one reason I'm uncomfortable about PowerPlay: we're not meant to be able to reshape the political landscape in the galaxy to any significant extent.

Still, that's the argument. And that's my view on it; but I'd be quite willing to sit down and talk with someone who held the opposite view. They want the best for the game, as I do - we just disagree on what's important in pursuing that.

What, however, I find I'm getting really, really tired of is the constant parroting of the statement that, "It's Called Elite: DANGEROUS!!!", as though this has any bearing on the argument being presented.


  • Don't want to engage in PVP? You should: It's Called Elite: DANGEROUS!
  • Don't like people interdicting you and blowing up your ship? Tough: It's Called Elite: DANGEROUS!
  • Want to play as a trader and don't have any interest in bounty hunting or conflict zones? You're doing it wrong! It's Called Elite: DANGEROUS!
  • Want to spend your time in Solo and only face NPC opponents? They're no challenge, and It's Called Elite: DANGEROUS!

It's so incredibly monotonous. And more importantly, there are at least a couple of reasons why it doesn't make any sense. Firstly, the title isn't a very good one anyway. Sorry, FDev, and sorry, Mr Braben, but it just isn't. Mainly because - at least to people who've already played Elite games - 'Dangerous' will always feel two steps down from 'Elite'. So as a two-part title it lacks a certain punch, because it's sliding down rather than building up. (Weird mix of metaphors there - sorry.)

But the other reason it doesn't make sense to rely on this argument is simply that the title patently isn't supposed to define a certain predefined, objective level of danger which every player must experience. For a start, it doesn't say who or what the danger is, or who or what will face it. The "you should accept PVP because it's Elite: Dangerous" crowd don't seem to stop for one moment to think that it might be the player who's supposed to be dangerous - that actually, the title's referring to the danger we pose to NPCs; not that we must accept player piracy because we're supposed to be in danger. We just don't know, because it's just a word in a title, and has no direction, no built-in implication.

I'd like to propose either A) a moratorium on the use of the "It's Right There In The Title" argument in the ongoing forum squabbles about who's playing the right way or what's about to ruin the game; or B) at least that we can adopt a collective understanding that the argument when used in whatever form can be justifiably dismissed.
 
its the call of people who wanted it to be dangerous, I understand completely why they say it because I want the same thing ;)

It will never change that it isn't though.
 
Yep, hate that argument. I don't agree with traders that fly in Open and expect nobody to touch them, to only play cooperatively, but those that believe traders should always play in Open so they have targets are... very annoying, to say the least.

Pirates that feel as if the universe is empty, and more traders should flock to them are doing it wrong, in that they only pirate players. Sure, PvE piracy stinks, but that's no reason to harass traders, and it's a perfect reason to support the development of piracy with the game devs. Lateralus has made a brilliant post regarding this, which everyone should see:

https://forums.frontier.co.uk/showthread.php?t=163170

How about supporting that?
 
I think saying "It's Elite: Dangerous" its more the obnoxious response for:

Fly open you accept the risk
Fly un-armed/un-armoured you accept the risk

In any case, I do agree but in my experience and view the type of OP generally results in similar comments. Post a thoughtful thread with reasonable questions and you get sensible or at least viable answers. Post a "whining" or complaint thread and you tend to get sarcastic and less than helpful responses as you mention in your OP :p
 
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I think saying "It's Elite: Dangerous" its more the obnoxious response for:

Fly open you accept the risk
Fly un-armed/un-armoured you accept the risk

In any case, I do agree but in my experience and view the type of OP generally results in similar comments. Post a thoughtful thread with reasonable questions and you get sensible or at least viable answers. Post a "whining" or complaint thread and you tend to get sarcastic and less than helpful responses as you mention in your OP :p

Sarcastic responses? Here?

Anyway, I was secretly hoping this thread would become a torrent of suggestions for an alternative title.

Oh...
 
I think saying "It's Elite: Dangerous" its more the obnoxious response for:

Fly open you accept the risk
Fly un-armed/un-armoured you accept the risk

In any case, I do agree but in my experience and view the type of OP generally results in similar comments. Post a thoughtful thread with reasonable questions and you get sensible or at least viable answers. Post a "whining" or complaint thread and you tend to get sarcastic and less than helpful responses as you mention in your OP :p

i was sort of hoping for a flamefest, so that link would get noticed :p

it's important to piracy, after all. Land lubbers wouldn't understand.
 
  • Don't want to engage in PVP? You should: It's Called Elite: DANGEROUS!
  • Don't like people interdicting you and blowing up your ship? Tough: It's Called Elite: DANGEROUS!
  • Want to play as a trader and don't have any interest in bounty hunting or conflict zones? You're doing it wrong! It's Called Elite: DANGEROUS!
  • Want to spend your time in Solo and only face NPC opponents? They're no challenge, and It's Called Elite: DANGEROUS!

Elite: Dangerous become's Dangerous for Real life.
Can you explain something to me? Why a game that should be for relaxation becomes burden for the players? Because obviously those who have nothing in life more valuable more than playing the game they want this game to be hard. That is my impression gained through reading texts in this forum.

Why is this so? The answer is universal. Because it is called: Dangerous. I would like to Devs put a BUFF to that Dangerous.
 
For a start, it doesn't say who or what the danger is, or who or what will face it.

As for the danger. When it comes.

thargoids.png
 
Doesn't matter what it's called. The guy making the game wants players to be able to play it however they want, and hates the idea of not being able to escape from d-bags. So it's not going to change and that's good.
 
Elite <--- Rank, Dangerous <--- Rank.

Super Mario is also Dangerous , all games has stress level difficulties.
 
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Traders want to trade unmolested, why wouldn't they? Part of getting there is lobbying for it, whining about it and anything else they can do in order to facilitate it. Pirates want to pirate traders, and they will lobby their cause as well. This is how roles are supposed to be played in the game and on the forum. If FDEV makes trading easier, traders have gained ground. If they buff pirating abilities, pirates have gained ground.

I see it all as part of the "no one here but me" world of galactic adventure. The real issue isn't that we cannot communicate with everyone else, but that we know everyone else is doing what we're doing, basically... because we shouldn't know that.
 
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