I've finally figured out why ED is the way it is, stop changing the game people have paid good money

A. It is your's.

B. It is yours, but that's not fair.

ED is B.

ED is not the game I bought 1000 hours ago and fell in love with.

I started playing, fell in love with this or that, and next thing I know it is gone, and this has happened several times.

I find these and the STEAM forums and discover that ED has a very divided following, those who love the game, and some who hate loving the game, and some who hate it.

And I find that the reason things are removed is because they do not work as intended.

Do I have 1000 hours in a beta?

Is there no QC?

And how can anyone recommend this game to anybody in an honest review when none of us know if the missions we enjoy today will be in the game in a month.

The game is unpredictable, things are nerfed, yet horrible bugs remain for 4 years according to some.

With every update there are thousands ecstatic because they think it is perfect, but hundreds who do different missions have their game play shut down, and then the thousands think they are crazy because their beloved missions are improved.
 
If you followed the development of the game, up until the 2014 release, you'd know that it was sold on its plans of iterative development over multiple years. So many of us paid good money based on the knowledge that we were not getting the game in its final state.

So yes, I paid good money for this game &-though I have sunk many hours into it-but I do believe the game can be very much better than it currently is. So the majority of us actually do want the game to be *improved* for years to come.

BTW, based on your other comments, I think you're mistaking "game-play" for "credit farming". They're not remotely the same thing. The most fun I have ever had in the game has not made me a single credit.
 
Firstly, I love ED most of the time. I love the ships, I love flying them, and I own pretty much all of them with only a few exceptions.

What I dislike most of all is having to credit farm. If I could naturally accumulate the credits I need to outfit my ships. I have both a T10 and a Corvette sitting at my home station unmodified in any way other than a new skin because I don't have the credits to outfit them for the purpose that I wish to use them for. And the Corvette in particular is going to cost a lot of credits.

I am not a noob. I have over 1000 hours in game (my sig is way out of date) and I am Elite in Trading, almost Elite in Exploration, but only Competent in combat (pfft not really, I suck at combat).

In other MMOs as your level increases, your expenses increase, and so too do the rewards. This is not the case in Elite. As Elite is not as rigidly structured in progression, the reward and expense structure is also lacking in structure.

It drives me nuts seeing YouTubers with billions who say all they do is log in, record their footage, and log out, and somehow, they have billions of credits, and I have barely 300 million. I do not begrudge them having billions, but I do fail to see why players like me should have to struggle to make credits at all. For FDev to crow about the in-game economy is laughable - there isn't any real economy in Elite. It is my understanding that FDev created the Pilot's Federation rank as a progressive scale for the player, and reputation for progression of the player within the organisations of the game-world. Although this system exists in-game, the implementation of the reward structure it is supposed to represent is woefully inadequate, and hardly rewarding at all, especially as and Elite Trader.

It's really difficult to admit I love a game that, of late, I cannot bring myself to play much, simply because I have goals that are simply un-achievable with the time I have available to play. I already have a full time job, and coming home to the prospect of having to grind to make credits like I did back in 3301 on Slave trading to earn credits, is just not a fun prospect. That's the problem.

I expect the game mechanics to grow, and so far very little has changed, although the future looks interesting in this regard with exploration and mining changes coming. If the credit issue continues to be so miserly, I will likely to pop in from tine to time, but spend most of my time and money on other games.
 
Last edited:
Back
Top Bottom