Rafe Zetter
Banned
Sorry for the clickbait, but as I said I've just one of "those" moments, while cooking my evening meal, literally 10 minutes ago.
Moments that when an idea or realisation occurs, it stops you in your tracks - literally.
For the entire time ED has been live, the amount of "grind" built into things just seems to be getting longer - you know what I'm talking about - those activites that could be made shorter (and more logical, usually) but FDev have decided "coz reasons" that they are not.
Here's the thoughts that gave me that "moment".
"What if FDev are doing this for reasons other than gameplay? What if the grind has another purpose apart from immersion?"
Of all the places that people leave reviews for this game, which one stands out above all others?
Steam.
Question: When players of the ED post reviews of the game - what is one of the things that you can see about that player?
How many HOURS he or she (Hello Ladies *wave*) has spent in the game.
Now, Humans being human you all associate "number of hours spent on a LEISURE activity" with "how much they MUST LIKE DOING IT".
If a person on Steam leaves a mostly negative review, but his "time played" is over say 100 hours, - most people will have the AUTOMATIC ASSUMPTION, "can't be that bad - he played it for over 100 hours" - and part of this goes alongside the fact that most games now are completed in less than 50 hours - 20 for some.
Anyone who reads a negative review on Steam that indicates that person played the game for more than 100 hours will simply dismiss it as "sour grapes lacking in any real merit" - because the converse of this is anyone who posts a negative review on a game when they have only played it less than 10 hours ALSO gets dismissed.
It's human nature; the - "he has no idea what he is talking about" syndrome for the low playtimes with the converse of "he must have liked the game otherwise he wouldn't have played it for over 100 hours" and so BOTH reviews get ignored and they buy the game.
Now, call me crazy or cynical - believe me you won't be the first by quite some margin - but what if part of the grind is to manipulate those figures?
Just how long does it take for a new player to get to a point in the game whereby they actually feel they are achieving something?
The latest crime and punishment grind stupidity for 200cr fines is the latest case in point.
Just a (fairly mindblowing) thought.
(It's a nice chicken Korma curry with pilau rice and poppadums, just in case you were wondering)
Moments that when an idea or realisation occurs, it stops you in your tracks - literally.
For the entire time ED has been live, the amount of "grind" built into things just seems to be getting longer - you know what I'm talking about - those activites that could be made shorter (and more logical, usually) but FDev have decided "coz reasons" that they are not.
Here's the thoughts that gave me that "moment".
"What if FDev are doing this for reasons other than gameplay? What if the grind has another purpose apart from immersion?"
Of all the places that people leave reviews for this game, which one stands out above all others?
Steam.
Question: When players of the ED post reviews of the game - what is one of the things that you can see about that player?
How many HOURS he or she (Hello Ladies *wave*) has spent in the game.
Now, Humans being human you all associate "number of hours spent on a LEISURE activity" with "how much they MUST LIKE DOING IT".
If a person on Steam leaves a mostly negative review, but his "time played" is over say 100 hours, - most people will have the AUTOMATIC ASSUMPTION, "can't be that bad - he played it for over 100 hours" - and part of this goes alongside the fact that most games now are completed in less than 50 hours - 20 for some.
Anyone who reads a negative review on Steam that indicates that person played the game for more than 100 hours will simply dismiss it as "sour grapes lacking in any real merit" - because the converse of this is anyone who posts a negative review on a game when they have only played it less than 10 hours ALSO gets dismissed.
It's human nature; the - "he has no idea what he is talking about" syndrome for the low playtimes with the converse of "he must have liked the game otherwise he wouldn't have played it for over 100 hours" and so BOTH reviews get ignored and they buy the game.
Now, call me crazy or cynical - believe me you won't be the first by quite some margin - but what if part of the grind is to manipulate those figures?
Just how long does it take for a new player to get to a point in the game whereby they actually feel they are achieving something?
The latest crime and punishment grind stupidity for 200cr fines is the latest case in point.
Just a (fairly mindblowing) thought.
(It's a nice chicken Korma curry with pilau rice and poppadums, just in case you were wondering)
Last edited: