I decided to make this topic since i see the same complaints over and over again. The "super cruise is too slow" meme. I replied in several topics, hopefully this topic is found by future commanders struggling.
I disliked SC until I understood it. Now I fly in with max speed to any target and have fun with it, even if it's 1000's of LS away. Sure, you may want to fly to another universe within a nanosecond, but then ED is not the game for you. Find something with teleport or go play Star Trek online. I mean that, ED is a fairly realistic space simulator. Elite has always been despite lack of features 20, 30 years ago.
Here are some simple things to consider.
- The ED universe is built on realism, not arcade. The space model is simple and very SF but pretty accurate.
- Space, or better: spacetime is more dense around mass. More mass/speed=more energy needed to accelerate (==decelerate), less universal time passes. General relativity.
- ED simulates the influence of masses. the influence of each body apart as well as the whole system as well as YOUR mass. Speed+ = mass+.
- When you arrive at a star, dodge mass. Head up or down from the planetary plane. This gives max acceleration.
- Steer in the direction of your target, keep an eye on time of arrival.
- Keep your time of arrival at 0:07 or above to stay safe, 0:06 if you know what you are doing
- 0:05 and below will overshoot, you may want to try bleed off velocity with spiraling.
- blue/green lines indicate gravity wells (in my opinion). Places where spacetime is more dense, where there is more friction. You can use this to slow down as well, but you may drop out of SC with damage.
Generaly:
- avoid systems with vast distance space stations if you don't like it
- check out target stations before accepting missions
- if you want to hunt for USS, stay at minimum SC speed 30km/s. USS will spawn at the same rate/type immediately in vicinity to disengage.
Have fun.
I disliked SC until I understood it. Now I fly in with max speed to any target and have fun with it, even if it's 1000's of LS away. Sure, you may want to fly to another universe within a nanosecond, but then ED is not the game for you. Find something with teleport or go play Star Trek online. I mean that, ED is a fairly realistic space simulator. Elite has always been despite lack of features 20, 30 years ago.
Here are some simple things to consider.
- The ED universe is built on realism, not arcade. The space model is simple and very SF but pretty accurate.
- Space, or better: spacetime is more dense around mass. More mass/speed=more energy needed to accelerate (==decelerate), less universal time passes. General relativity.
- ED simulates the influence of masses. the influence of each body apart as well as the whole system as well as YOUR mass. Speed+ = mass+.
- When you arrive at a star, dodge mass. Head up or down from the planetary plane. This gives max acceleration.
- Steer in the direction of your target, keep an eye on time of arrival.
- Keep your time of arrival at 0:07 or above to stay safe, 0:06 if you know what you are doing
- 0:05 and below will overshoot, you may want to try bleed off velocity with spiraling.
- blue/green lines indicate gravity wells (in my opinion). Places where spacetime is more dense, where there is more friction. You can use this to slow down as well, but you may drop out of SC with damage.
Generaly:
- avoid systems with vast distance space stations if you don't like it
- check out target stations before accepting missions
- if you want to hunt for USS, stay at minimum SC speed 30km/s. USS will spawn at the same rate/type immediately in vicinity to disengage.
Have fun.