Jim Croft, I want to tell you ...

The sound is incredible throughout. A real top notch audio team.

Now make the audio cues (landing gear etc) louder so I can hear them again!

:D
 
Please can the Viper have a V8 in it please.

Will just echo the comments above; I've said it before but the audio is the aspect of the game that impressed me right from the early days of alpha, and continues to raise hairs.

The gimbal motors
The graunching moan of a wrecked ship hull as you fly past it
The satisfying, dull but bass-thick 'thwack' as a hull implodes
All the various engine undertones - particularly the Anaconda

Would love to buy you guys a beer some time ;)
 
Now make the audio cues (landing gear etc) louder so I can hear them again!:D

Had my ticket closed on this on Friday saying this had been resolved. Also raised was the missing "superhum" noise as you pass through the airlock that was in Alpha 3. I now officially can't wait for the next PB release, risking loitering warnings enjoying the superhum again! :D
 
Anyone know if an audio cue for toggling reverse thrust is coming up? I bet there's a crash gearbox on that used hundred-year old Sidey. I hate it when I accidentally hit the thrust reverse button and the throttle sends me in the opposite direction.
 
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