Judder when opening mission board (Rift CV1)

Guys, this is driving me crazy.

More often than not, i'm experiencing judder after opening the station service and while looking at missions.

It is the only place in game that present the judder.

When i close the station services, eventually the judder goes away, sometime i have to log out and in again to make it disappear.

What could it be?

Running on OC GTX980 at 1SS 1.25 HMD.
 
So I JUST noticed this happening to me as well. Oddly enough, it stopped the moment I turned on the debug performance HUD. Something odd is going on, but I have no idea what.
 
I had the exact same problem, when using a GTX 980. What helped me was to hit Shift + Numpad 2 when the judder started. When monitoring the GPU with GPU-Z I noticed that the judder happens when the values Bus Interface load go up. No idea what that means though.
I filed a bug report about that a while ago.
 
I had some judder in certain situations, but not consistently after the latest patch, but after updating nvidia drivers last week it's been smooth sailing.


980ti : currently running 376.33

Was a very small jump in driver versions as well, so I honestly suspect just re-running the shaders calculations could have done it.
 
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I think the judder is related to Achynchronous Space Warp and is you use the oculus debug and turn on the HUD performance you might see your frame rate at 45fps. A lot of people run supersampling but there are a few places where the load is too great and you get these issues. Try running without supersampling (x1) and see if it dissappears. Also look at the debug hud performance and confirm 90fps. i have been flying without supersampling for a while to get used to good framerates so when I muck around with supersampling I can notice the difference. Also I am running a 1080 and I have this problem.
 
I think the judder is related to Achynchronous Space Warp and is you use the oculus debug and turn on the HUD performance you might see your frame rate at 45fps. A lot of people run supersampling but there are a few places where the load is too great and you get these issues. Try running without supersampling (x1) and see if it dissappears. Also look at the debug hud performance and confirm 90fps. i have been flying without supersampling for a while to get used to good framerates so when I muck around with supersampling I can notice the difference. Also I am running a 1080 and I have this problem.

Thanks for the tip. For the moment I configured the graphics in medium, keeping SS 1 and HMD at 1.25 and so far so good. I'll try to rise one notch at a time each of the settings individually and see which one is demanding too much
 
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