Jump Exceeds drive fuel use limit ?

All, odd one for you. I am about traveling 21K LY for a passenger mission. I have plotted the route and on the way. however, each time i stop and log off, i have to replot the route? I go to the galaxy map and my plotted route is there. but when I try to do the first jump I get the error in the title. I must then go back into the map, cancel the route and remap it. Curious on why the route works fine until i have to log out for some reason. Anyone else see this one?


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Sometimes the settings in the galaxy map, route settings, jump data changes (maybe on a logout) and I get this message. Then I have to change it back to fastest routes.
 
Make sure you always plot your course while you have FULL tank of fuel, this issue is often caused by plotting with a not quite full tank, and the route plotter plots jumps that are out of range for your ship when you scoop the tank full at the next jump. Not sure this is your issue but at least worth checking.
 
Make sure you always plot your course while you have FULL tank of fuel, this issue is often caused by plotting with a not quite full tank, and the route plotter plots jumps that are out of range for your ship when you scoop the tank full at the next jump. Not sure this is your issue but at least worth checking.
the only fuel i have used was getting to a planet.

I am trying something slightly different this time. usually i will land before I log out. I just logged off and I stayed in space this time. curious if this makes a difference.
 
Very odd. I paid slightly more attention this time when I returned. when I go into the galaxy map and allow it to replot the route, it changes slightly from where I stopped. I can jump 42.8 LY in my current loadout. when I got back on, the first jump was 43.3 LY. interesting and odd. I am going to put it up as one of the Horizons 4.0 (odyssey) little bugs I seem to see on occasion.
 
the only fuel i have used was getting to a planet.

And that will change your jump range, even if by a tiny bit it does matter. If you are in an area of high density the route plotter will often plot jumps to your very maximum range, that's how it works, so if you plot your route after flying to a planet it may plot jumps longer than you can do after your tank is full, yes it matters indeed. So if you plot a route after flying to a planet, the first jump will work because it's based on your current range, but if you scoop to full and try to jump it will often fail because your jump range is now shorter because you have a full tank. Always plot on a full tank. If you land and grab cannisters this will also change your jump range and you will need to replot. I have never had this issue except when I grab cannisters because I always make sure I have a full tank when plotting routes.
 
Very odd. I paid slightly more attention this time when I returned. when I go into the galaxy map and allow it to replot the route, it changes slightly from where I stopped. I can jump 42.8 LY in my current loadout. when I got back on, the first jump was 43.3 LY. interesting and odd. I am going to put it up as one of the Horizons 4.0 (odyssey) little bugs I seem to see on occasion.

Your jump range changes all the time, as you fly around, jump, maybe don't scoop to full or fly to a planet, after every event your jump range will change because your ship has a different mass, this is normal and not a bug! But if you scoop to a full tank you need to make sure your route was plotted on a full tank or your jump will often fail!
 
Your jump range changes all the time, as you fly around, jump, maybe don't scoop to full or fly to a planet, after every event your jump range will change because your ship has a different mass, this is normal and not a bug! But if you scoop to a full tank you need to make sure your route was plotted on a full tank or your jump will often fail!
Is it really normal if the range of the next jump after login exceeds the furthest possible jump range of their ship?
 
Is it really normal if the range of the next jump after login exceeds the furthest possible jump range of their ship?

It happens often if you plot the jump on a not full fuel tank, refuel at a station or scoop at a star then try to jump, and it's not the furthest possible jump range, the furthest possible jump range is reached only when you have just enough fuel for exactly 1 jump. I have employed this technique on the edge when jumping to stars outside normal full fuel tank jump range. It almost never happens to me except in cases where I pick up cannisters, it has never happened under normal plotting condition because I always plot my courses when I have a full fuel tank, if you make sure you have a full fuel tank whenever you plot a course then it shouldn't happen.
 
Please believe I am not trying to be argumentative here. But if my max laden jump range is 42.5 LY, Why would I get a jump plotted that is over 43LY? I understand fuel and cargo loads but this one is odd to me. I have traveled to the core and back, but never had issues with a jump exceeding my limit when I log back on. This is my first rip in an Anaconda so possibly something there. Or just another Odyssey quirk.
 
OK I may have it figured out. I usually refuel at each star as I go. Just a habit I acquired. As I have the route planned on fastest route I wonder if the plot figures in that variable, or if it thinks I am refueling only at the designated stars shows on the route map? If this is the case it makes sense to plot a route beyond laden, as the route planner figures on the lowered load and higher jump?
 
Well crap on that theory. Just ran to the designated fuel star. Refueled and got the exceeds max limit error again. Had to replot the route. So much for overthinking that one. LOL
 
Please believe I am not trying to be argumentative here. But if my max laden jump range is 42.5 LY, Why would I get a jump plotted that is over 43LY? I understand fuel and cargo loads but this one is odd to me. I have traveled to the core and back, but never had issues with a jump exceeding my limit when I log back on. This is my first rip in an Anaconda so possibly something there. Or just another Odyssey quirk.
Your max laden jump range assumes full tanks afaik. When you no longer have full tanks, your maximum jump range is longer because your mass is less (fuel has mass). If I've failed to grasp the problem, just ignore this; I've had 3/4 of a bottle of champagne tonight so any error is undoubtedly mine.
 
Actually I'm not sure that the OP's issue really is the "normal" one that many of us have seen before.
When I've had this in the past, I think it has only been when I've laid in a single jump, and then got heavier (e.g. refuelling at a station or by scooping, or buying cargo).
However, when I've used the galaxy plotter to plot multiple jumps, as far as I've been able to tell it has (most, annoyingly*) always insisted on assuming full fuel tanks for each jump (or maybe each jump after the very first one, can't quite recall). My experiences don't seem to line up with the OP's though.

[* annoyingly, because there are often better routes available once you allow for the ship getting a few tons lighter with every jump, and I've never found a way to tell the game not to assume a full tank]

Edit: one of the many things that could be done to help debug this, @Killasandara, is to examine the route before and after the log-out/log-in cycle (I seem to recall that the first few jumps are noted in the journal but you can always just check manually of course) to double check if the route has changed...
 
The route does alter slightly each time I log on. Very curious. when I log off I have everything showing below 42.8 LY jump range. But when I logged out then back in, the second jump was over 43LY. To get to my destination i currently have 154 jumps remaining. Also, I have the jump range set at 42.91 LY, so again, why would any jump be over 43?

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The route does alter slightly each time I log on. Very curious. when I log off I have everything showing below 42.8 LY jump range. But when I logged out then back in, the second jump was over 43LY. To get to my destination i currently have 154 jumps remaining. Also, I have the jump range set at 42.91 LY, so again, why would any jump be over 43?
Sounds like a nice shiny new bug, or at least one that has not bitten me...
 
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