Well maybe the FSD that at least i dont know exacly how it works but seems to work on the principle of the Alcubierre drive if i'm not mistaken. That means that the FSD will charge and generate a warp bubble around you, so when you are in SC you technically are inside the bubble. Now when you jump , i'm assuming the FSD is preparing some sort of mechanism to push the bubble at higher c speeds to reach the next system quicker. So that kick of energy, takes a certain amount of fuel On my cobra a 23ly jump will eath maybe 2/10 of my fule tank. But what does the FSD stop ? The moment we are in a bubble we are moving at a constant speed even maybe accelerating.
So now this is what i think.
FSD Charge is for the initial push to reach the speed needed to jump into a 22ly distant object. Why so why stop at 22ly? We are currently traveling inside the bubble at who knows the speed of C , what prevents me from logically speaking ploting a course 100 ly with the same warp punch i get from the same amount of fuel and wait lets say 15 minutes to arrive?
HETA? nope the ship does not over heat while jumping. Fuel? already used the fuel to push the bubble at superliminal speeds.
The only thing like a poster above mentioned is the computer skill to plot a course, but then if that is the problem, the computer can already plot a 1000ly course.
hence my question open
PD:any weird typos , i cant find my glasses lol
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i mentioned something about that earlier, "override jump protocol" option
So now this is what i think.
FSD Charge is for the initial push to reach the speed needed to jump into a 22ly distant object. Why so why stop at 22ly? We are currently traveling inside the bubble at who knows the speed of C , what prevents me from logically speaking ploting a course 100 ly with the same warp punch i get from the same amount of fuel and wait lets say 15 minutes to arrive?
HETA? nope the ship does not over heat while jumping. Fuel? already used the fuel to push the bubble at superliminal speeds.
The only thing like a poster above mentioned is the computer skill to plot a course, but then if that is the problem, the computer can already plot a 1000ly course.
hence my question open
PD:any weird typos , i cant find my glasses lol
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What if we could unlock our jump drives, but the unlock would cause enough instability that it would essentially randomize your destination. Like Lost in Space.
i mentioned something about that earlier, "override jump protocol" option