Jumponium fuel tank

One thing that bothers me, considering the 1000-item limit for item inventory, is that if you craft a jumponium boost, and then you craft another one, then you lose the first one you crafted. In other words, you cannot store up say, 10 Level-1 FSD Boosts.

So to address this, I would like to see the crafted jumponium boosts be able to be stored as their own separate item. That way if your materials inventory gets full, you can craft a bunch of jumponium. This crafted jumponium would then be stored as a synthesized item within the items inventory, taking up significantly less inventory space than the materials it was crafted from.

Furthermore, this could allow route plotting to take jumponium into account for multiple jumps in a row, especially if my other suggestion of intelligent on-the-fly automatic route replotting was implemented.
 
Back
Top Bottom