Jupiter's moon Io. True color image taken by Galileo spacecraft. This is not Beige. frontier take note.

Jupiter's moon Io. True color image taken by Galileo spacecraft. This is not Beige. frontier take note.

https://www.reddit.com/r/space/comments/5z09ek/jupiters_moon_io_true_color_image_taken_by/
rd4e3bxvx0ly.jpg
 
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Nah, that's not realistic, far too colorful! This is how it's supposed to look:

IpwTyku.jpg



Seriously though, I hope that one day the Stellar Forge can at least reach some approximation of something like Io, in many variations all over the procedural galaxy. Likely many years from now, if ever at all. I mean Space Engine is one man and he can do it, so you'd imagine that Frontier could pull it off at least halfway as good...
 
Nah, that's not realistic, far too colorful! This is how it's supposed to look:

http://i.imgur.com/IpwTyku.jpg


Seriously though, I hope that one day the Stellar Forge can at least reach some approximation of something like Io, in many variations all over the procedural galaxy. Likely many years from now, if ever at all. I mean Space Engine is one man and he can do it, so you'd imagine that Frontier could pull it off at least halfway as good...

Jesus, that is how IO looks ingame?? Really?
 
Jesus, that is how IO looks ingame?? Really?

Io does *not* look like that in game. It is visually very similar to the actual photo the OP posted. Go there and check it out for yourself if you don't believe me.

(It is not a landable planet yet).

The OP is either misinformed, or just trolling.
 
Ironically, Io has an atmosphere and is not landable as of now. Plus, if you look at the varuious moons present in the game, you'll find out that Io is actually a base template for a lot of them.
 
I think I played on that map in MWO

maxresdefault.jpg


I don't know why so many planets in ED look so equally cratered, our own moon is a example of this not being the case, so why frontier applied basically the same seed for so many.
 
Looks like mouldy cheese to me. Is it made of cheese?

When the Voyager closeups of Io first came out (and before they knew about the volcanoes), one of the scientists noted that "we might not know what was wrong with Io, but a dose of penicillin would help". One of the journalists present said it looked like a pizza. And there were many comments from sci-fi fans, along the lines of "space scientists used to laugh at the wacky, exotic-looking planets you'd see in sci-fi movies. Well, who's laughing now?"

High-volcanism or "Io-class" moons are reasonably commonly encountered in the game, and as far as I'm aware have not suffered too much from galactic beigification.
 
When the Voyager closeups of Io first came out (and before they knew about the volcanoes), one of the scientists noted that "we might not know what was wrong with Io, but a dose of penicillin would help". One of the journalists present said it looked like a pizza. And there were many comments from sci-fi fans, along the lines of "space scientists used to laugh at the wacky, exotic-looking planets you'd see in sci-fi movies. Well, who's laughing now?"

High-volcanism or "Io-class" moons are reasonably commonly encountered in the game, and as far as I'm aware have not suffered too much from galactic beigification.

imagine we had such planets with huge puddles of lava you better avoid to not dive your ship or SRV into.
 
we'll see terrain improvements to existing airless rock/ice planets once atmospheres make it into the game, not before.

I disagree, I think that once atmospheric landings are a thing there will be little motivation to either complain about, or make changes to these airless rocks. FDev are open to the possibility that the colour scheme may not reflect reality, but I think it's unlikely that either the variety of detail or the complexity of the terrain will change much.

The bodies we can currently land on have only a height map, with less extreme variance than at the launch of Horizons, so no caves, overhangs etc. I guess this model will remain more or less the same as it is now (possibly with a slightly different palette), and any terrain modelling improvements will only go into Atmospheric bodies.

It could be that bodies that used to have an atmosphere but no longer do could receive an update to use a more sophisticated terrain map, which would be nice, but I don;t think this is likely to happen.

Horizons season content = height maps, Atmospheric season content = more sophisticated terrain modelling imo.

I'm not against debeigification, but I am in favour of scientific accuracy as far as the galaxy is concerned.
 
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