Hello,
I've got some few ideas which I'd like to share with you.
First idea:
Some "new" coasters which released with the summer update aren't that new to me.
It's just the same as an existing coasting, but with a different type of train.
I think it would be more logical to add a different train type instead of a whole new coaster.
That way the list of available coasters is shorter and thus less or not cluttered.
For scenario's without a certain type of train, you could still disable that type of train.
Second idea:
It would be nice if we could set speeds, like for brakes and chainlifts (in whole speeds), and angles for corners and tilting and such, manually too (in whole degrees).
It gives the coaster builder much more freedom than it has at the moment and people aren't limited with a set angle snap with certain values.
EDIT:
To clarify my second idea a bit, this is what I mean:
I'm curious about how you guys and gals think about these ideas!
I've got some few ideas which I'd like to share with you.
First idea:
Some "new" coasters which released with the summer update aren't that new to me.
It's just the same as an existing coasting, but with a different type of train.
I think it would be more logical to add a different train type instead of a whole new coaster.
That way the list of available coasters is shorter and thus less or not cluttered.
For scenario's without a certain type of train, you could still disable that type of train.
Second idea:
It would be nice if we could set speeds, like for brakes and chainlifts (in whole speeds), and angles for corners and tilting and such, manually too (in whole degrees).
It gives the coaster builder much more freedom than it has at the moment and people aren't limited with a set angle snap with certain values.
EDIT:
To clarify my second idea a bit, this is what I mean:
No, CptChaosNL means is we can manually set those values to whatever we want in an inputbox. Now we are at the mercy of a slider that isn't precise enough at times. Take the angle snapping for instance, what if I want to snap the track at a 33* angle? Why can't I do that?
I'm curious about how you guys and gals think about these ideas!
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