Just a little wishlist

So first of all, I love that you're giving the zoo builder game genre another try. I've been waiting for a good zoo builder
for about 15 years now, and I think you guys are going to make an anwesome game. That said I do have a little wishlist.

Make expansion packs not content packs
Don't get me wrong, content packs are great, when they're filled with usable objects. So a content pack containing different
kind of leisure objects is great. But! A content pack containing about 3 animals, that interact with the world the same as the
other animals isn't going to keep me playing. Put those new animals in an expansion pack that maybe also changes the way
the player interacts with the animals. So for example: Putting a pack together with multiple marine animals who weren't in the
game before, gives me a new experience. Making basins, different kind of food, different guest interactions, and maybe even
new interactions that the old animals will have with the environmental changes. Putting a pack together with multiple felines,
that exhibit the same behaviour in the same environment is well... a bit boring.

There should be an option to turn DLC packs off (Atleast partly)

Change is a wonderfull thing, but sometimes it can be a bit annoying. So imagine you're playing in a zoo and you want to make
an african style zoo. You get all the animals from that continent, put them in nice habbitats, make some guest areas,
but then a quest shows up. Buy a 3 star dodo and put it in your zoo. Now you don't really want to put that dodo in your zoo,
because that is from the jurassic expansion, but you do want to keep all the lovely decorations you got with the pack. You then
have to build an enclosure somewhere randomly, put the dodo in, delete the enclosure, sell the dodo ect. Ofcourse this could
also be solved by giving the player the option to decline quests, but then the player has to wait 5 minutes for another quest to show up.

I love taking care of animals! I also love the managing aspect of the zoo builder game
So I'm just gonna talk a little about your other games to make this point come across. Don't get me wrong, I love playing frontier
games and you guys have come a long way, but I'm still gonna adress a few issues.

In 2013 a game called Zoo Tycoon was released by Frontier. It was a good console animal care simulator, like kinectimals, but
that was all it was. Don't get me wrong, I love taking care of animals, but it was not what I was looking for in a "Zoo Tycoon" game.
I would love to be able to take care of my animals, feed them, play with them, clean them. I also like to be a zoo manager. So while
I would suggest adding a little animal care into the game, I would also like you guys to hold a little back on that aspect. So for example
the ability the hire people that care for the animals and clean up after the animals should be in the game. But also the ability to choose
to do it yourself. (Being able to asign different hired people to different areas helps a lot) Please do make an animation for feeding the animals.
(If you're going to add animal care) In a lot of animal care games the interaction reads: "Press enter to fill" When you actually press
enter, food just magically spawns and it looks incredibly weird.

Terrain and objects need to fit eachother
Some animals use the same type of shelter. So for example a fenec fox uses an underground den, but a brown hare also uses an underground
den. The difference between the two species is that they life in completly different biomes. So putting a yellow sandy den in a forest climate
looks really weird. Ofcourse you could just make two dens, one to use in the desert biome and one you can use in the forest biome, but exhibits
will pretty much look the same. I would love to have the option to pick certain objects and choose between maybe 3 colours. Thus giving me the
option to pick the fenec fox den for my brown hares. (Yes I'm actually asking for reskins of the same objects. Shame on me) - Note: I am not asking
for brown hares in the game, but I had to think of an example.

Please make a good sandbox mode

To me a good sanbox mode has lots of customization options. So I like the game essentialy asking me a lot of questions. How much money do
you want to start with? Do you want infinite money? Do you want to start with a pre-made zoo? Do you want to start from scratch? What Biome
is your zoo in? Do you want to turn on quests? What expansion packs do you want to use for this sandbox? How difficult do you want it to be?
How difficult are your animals going to be? Do you want random events? Do you want random disasters? Basically I want a reason to restart
this game over and over again. Once in a while give me a new expansion, and I'm loyal like a dog.

I really want expert mode
I would like a mode where it is extremly hard to make a profitable zoo. Not just hard mode, but expert mode. Now in the early stages of the game
I probably won't bother with this mode too much. But after a while, when I have played the game for quite some time, I still want to be challenged.
Expert mode might just be that challenge.

So that is pretty much my wishlist for planet zoo. Wish you guys the best of luck!
Ps. Not a native English speaker, so I might have made some mistakes here and there.
 
Back
Top Bottom